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(Skill Set)
 
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<li>Supplement</li>
 
<li>Utility</li>
 
<li>Utility</li>
<li>Stealth</li>
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<li>Creative</li>
 
</ul>
 
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<div class="bname">Awakened</div></div>
 
<div class="bname">Awakened</div></div>
  
<span  style="color:#8569d9">Doppelganger</span> gives the user the ability to assume the appearance of others through touch for a short duration. During this time, the user will look and sound like the original but possess none of their memories or skills. The transformation is never perfect and perceptive individuals may notice certain discrepancies if the user is too careless.
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<span  style="color:#8569d9">Doppelganger</span> gives the user the ability to assume the appearance of others indefinitely through touch. During this time, the user will look and sound like the original but possess none of their memories or skills. This form is never perfect and perceptive individuals may notice certain discrepancies if the user is too careless.
  
 
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<div class="gcontain" style="margin-top: 25px">
<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
 
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<ul class="mtag">
 
<ul class="mtag">
<li>Utility</li>
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<li>Critical</li>
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<li>Shapeshifting</li>
 
<li>Creative</li>
 
<li>Creative</li>
 
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==Skill Set==
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==Skill Examples==
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#dd4452">Thieving</span></td>
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       <td width="20%"><span style="color:#e15391">Thieving</span></td>
       <td>Lock picking into houses, tombs, or chests. Theives tools will will improve these skills. This skill set also comes with pocket picking / pilfering (non-monster targets).</td>
+
       <td>These skills allow the user to pick simple or complex locks, giving them access into private properties, tombs, or chests. Thieves tools can assist the user. Other skills will also include pick-pocketing humanoid that have valuable items on them, as the user cannot pilfer monsters.</td>
    </tr>
 
    <tr>
 
      <td><span style="color:#cc387a">Sneaking</span></td>
 
      <td>Moving while being concealed and avoiding detection. Heavy armor and two-handed weapon will penalize the user of rogues due to noise and equipment unwieldiness.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#cc387a">Hiding</span></td>
 
      <td>Blending into the environment, the crowd, or temporarily disappearing from view.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#cc387a">Subterfuge</span></td>
 
      <td>Disguising through a variety of means.</td>
 
    </tr>
 
</table><br>
 
 
 
==Progression==
 
 
 
<table width="100%" border="0" class="infobox progression">
 
    <tr>
 
      <td width="20%"><span style="color:#9a9a9a">Beginner</span></td>
 
      <td>You can sneak and hide a little bit, but it's pretty inconspicuous.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#dadadb">Novice</span></td>
 
      <td>You struggle to hide and keep quiet, but this will do. At least you're more mobile. Also, lockpicking is still difficult for you, but you can do it as long as you have ample time.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#2c82d2">Trained</span></td>
 
      <td>You can move well in the shadow and hide in all sorts of environment now. Locks are easier to pick.</td>
 
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#43b8b2">Proficient</span></td>
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       <td><span style="color:#e15391">Sneaking</span></td>
       <td>You can now sneak, hide, lock-pick, and disguise competently.</td>
+
       <td>These skills allow the user to move while being concealed, effectively avoiding detection. Heavy armor and two-handed weapon will penalizes sneaking due to the noise these equipment generate.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#82c04b">Adept</span></td>
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       <td><span style="color:#e15391">Hiding</span></td>
       <td>You can skillfully execute all of your skills with ease. You can now temporarily disappear from the open view whenever you choose.</td>
+
       <td>These skills allow the user to blend into their surroundings, the crowd, or temporarily erase their presence.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#d0bf2d">Expert</span></td>
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       <td><span style="color:#e15391">Subterfuge</span></td>
       <td>You can do everything competently and move with grace, but faster. It's going to be very difficult to catch you.</td>
+
       <td>These skills allow the user to disguise themselves.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#cd2b3e">Mastered</span></td>
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       <td><span style="color:#8569d9">Doppelganger</span></td>
       <td>You can infiltrate most places, steal heavily guard treasures, duck in and out of combat. You are the master of shadows.</td>
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       <td><span class="b2a">(Awakened)</span> This ability allows the user to transform into any humanoid they touch indefinitely. However, no transformation is perfect as the doppelganger will always have some kind of flaw that can give them away, forcing the user to make up for it in some way. Since there is no time limit or energy cost aside from the initial transformation, doppelganger is an incredibly resourceful ability.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
  
 
[[Category: Mastery]][[Category: Personal]]
 
[[Category: Mastery]][[Category: Personal]]

Latest revision as of 09:42, 24 April 2018

Standard
Incognito allows the user to mask their presence from their surroundings by amplifying various skills related to stealth and deception. This ability has many uses out of combat, such as spying, pilfering, and lock-picking. If the user is being actively watched, it may be difficult to escape detection.

Energy gauge Range gauge
  • Supplement
  • Utility
  • Creative
Awakened
Doppelganger gives the user the ability to assume the appearance of others indefinitely through touch. During this time, the user will look and sound like the original but possess none of their memories or skills. This form is never perfect and perceptive individuals may notice certain discrepancies if the user is too careless.
Energy gauge Range gauge
  • Critical
  • Shapeshifting
  • Creative

Skill Examples

Thieving These skills allow the user to pick simple or complex locks, giving them access into private properties, tombs, or chests. Thieves tools can assist the user. Other skills will also include pick-pocketing humanoid that have valuable items on them, as the user cannot pilfer monsters.
Sneaking These skills allow the user to move while being concealed, effectively avoiding detection. Heavy armor and two-handed weapon will penalizes sneaking due to the noise these equipment generate.
Hiding These skills allow the user to blend into their surroundings, the crowd, or temporarily erase their presence.
Subterfuge These skills allow the user to disguise themselves.
Doppelganger (Awakened) This ability allows the user to transform into any humanoid they touch indefinitely. However, no transformation is perfect as the doppelganger will always have some kind of flaw that can give them away, forcing the user to make up for it in some way. Since there is no time limit or energy cost aside from the initial transformation, doppelganger is an incredibly resourceful ability.