From Terrasphere
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<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
− | <span style="color:#eeb92b">Tinkering</span> | + | <span style="color:#eeb92b">Tinkering</span> gives the user the ability to support their allies by utilizing small mechanical constructs and chemistry with a wide variety of uses. The user also gains the ability to extract information and data from existing mechanisms and chemicals. They appear unable to build firearms. |
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</div> | </div> | ||
<ul class="mtag"> | <ul class="mtag"> | ||
+ | <li>Supplement</li> | ||
+ | <li>Support</li> | ||
<li>Creative</li> | <li>Creative</li> | ||
− | |||
</ul> | </ul> | ||
</div> | </div> | ||
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<div class="bname">Awakened</div></div> | <div class="bname">Awakened</div></div> | ||
− | <span style="color:#e45050">Clocksmithing</span> | + | <span style="color:#e45050">Clocksmithing</span> gives the user the ability to create perpetual automatons from gears and springs to aid them in and out of combat. These constructs require regular maintenance but can assist the user by performing menial tasks or protecting them from harm.<br /><br /> |
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</div> | </div> | ||
<ul class="mtag"> | <ul class="mtag"> | ||
+ | <li>Pet</li> | ||
<li>Creative</li> | <li>Creative</li> | ||
− | |||
</ul> | </ul> | ||
</div> | </div> | ||
</div></html><br> | </div></html><br> | ||
− | ==Skill | + | ==Skill Examples== |
<table width="100%" border="0" class="infobox progression"> | <table width="100%" border="0" class="infobox progression"> | ||
<tr> | <tr> | ||
− | <td width="20%"><span style="color:#eeb92b"> | + | <td width="20%"><span style="color:#eeb92b">Supplement</span></td> |
− | <td>These | + | <td>These skills allow the user to supplement their damage without spending an entire turn buffing themselves. They achieve this though alchemy by drinking mysterious potions, or through the machination of their weapons.</td> |
+ | </tr> | ||
+ | <tr> | ||
+ | <td><span style="color:#eeb92b">Gadget Building</span></td> | ||
+ | <td>These skills allow the user to build gadgets that have many unique application.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:#eeb92b"> | + | <td><span style="color:#eeb92b">Support</span></td> |
− | <td>These | + | <td>These skills allow the user to <span class="tags">heal</span> <span class="tags">buff</span> their allies through technology or chemistry at melee range.</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#e45050">Cog Engineering</span></td> |
− | <td> | + | <td><span class="b2a">(Awakened)</span> This ability allows the user to employ cog-based machine to many things, giving them the tool to creatively alter the world around them.</td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td><span style="color:# | + | <td><span style="color:#e45050">Automaton</span></td> |
− | <td> | + | <td><span class="b2a">(Awakened)</span> This ability allows the user to put springs and cogs together and create cog-based automatons that can be as simple or complex as they want, which they can use in and out of combat.</td> |
</tr> | </tr> | ||
</table><br> | </table><br> | ||
[[Category: Mastery]][[Category: Support]][[Category: Summon]] | [[Category: Mastery]][[Category: Support]][[Category: Summon]] |
Latest revision as of 09:44, 24 April 2018

Standard
Energy
Range


- Supplement
- Support
- Creative

Awakened
Energy
Range


- Pet
- Creative
Skill Examples
Supplement | These skills allow the user to supplement their damage without spending an entire turn buffing themselves. They achieve this though alchemy by drinking mysterious potions, or through the machination of their weapons. |
Gadget Building | These skills allow the user to build gadgets that have many unique application. |
Support | These skills allow the user to | their allies through technology or chemistry at melee range.
Cog Engineering | (Awakened) This ability allows the user to employ cog-based machine to many things, giving them the tool to creatively alter the world around them. |
Automaton | (Awakened) This ability allows the user to put springs and cogs together and create cog-based automatons that can be as simple or complex as they want, which they can use in and out of combat. |