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(Introduction)
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==Introduction==
 
==Introduction==
<ul class="vspace tealdiamond">
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The mastery system is TS' form of character progression. Your character gets stronger when they increase their mastery. <span style="color: #da682f">Pick three (3).</span>__NOTOC__
<li>The mastery system is TS' form of character progression. There are no levels.</li>
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<li><span style="color: #da682f">All characters start with 3 mastery slots and can have up to a maximum of 5 slots.</span></li>
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==DPS==
<li>Your character increases power level by putting points into their mastery.</li>
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<html>
<li>For more information on a specific mastery, click on their name!</li>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Aeromancy';">
<li>Any mastery that is marked as <span class="b2a">(Complex)</span> may require some extra reading on their own page. If you are a new player, consider avoiding them.</li>
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<img src="http://terrarp.net/resources/mastery/aeromancy.png" alt="m" class="mastery-icon">
</ul><br>
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<div class="mastery-name">Aeromancy</div>
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<p>Air and lightning magic</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Arcanamancy';">
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<img src="http://terrarp.net/resources/mastery/arcanamancy.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Arcanamancy</div>
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<p>Powerful arcane magic</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Berserk';">
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<img src="http://terrarp.net/resources/mastery/berserk.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Berserk</div>
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<p>Gain strength and pain tolerance at low HP</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Black_Magic';">
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<img src="http://terrarp.net/resources/mastery/blackmagic.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Black Magic</div>
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<p>Insidious dark energy and conditions</p>
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</div>
  
http://terrarp.net/resources/mastery.png
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Bludgeon';">
__NOTOC__
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<img src="http://terrarp.net/resources/mastery/bludgeon.png" alt="m" class="mastery-icon">
<hr>
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<div class="mastery-name">Bludgeon</div>
http://terrarp.net/resources/mastery/m-combat.png
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<p>Weapons that crushes</p>
<html><img src="http://terrarp.net/resources/mastery/combat.png" class="fimg" style="margin:5px 0 10px 0"></html>
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</div>
  
==Physical Combat==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Cleave';">
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<img src="http://terrarp.net/resources/mastery/cleave.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Cleave</div>
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<p>Weapons that hack</p>
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</div>
  
<ul class="tealdiamond vspace">
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Heroic_Might';">
<li>[[Pierce]] - Combat skills with weapons that deal critical damage.</li>
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<img src="http://terrarp.net/resources/mastery/heroicmight.png" alt="m" class="mastery-icon">
<li>[[Slash]] - Combat skills with balanced and versatile weapons.</li>
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<div class="mastery-name">Heroic Might</div>
<li>[[Cleave]] - Combat skills with weapons that use momentum to chop or saw and sunder armor.</li>
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<p>Give up magic to tap into the strength force</p>
<li>[[Bludgeon]] - Combat skills with powerful, albeit slow weapons that crush or smash.</li>
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</div>
<li>[[Ranged]] - Combat skills with weapons that deal damage at a distance.</li>
 
<li>[[Body Combat]] - Combat skills with fist weapons and movesets that use the entire body.</li>
 
</ul><br>
 
  
==Physical Defense==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Martial_Arts';">
<ul class="tealdiamond vspace">
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<img src="http://terrarp.net/resources/mastery/martialarts.png" alt="m" class="mastery-icon">
<li>[[Shield]] - Skills with shields. You do not need dual-wielding to use a shield with another weapon.</li>
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<div class="mastery-name">Martial Arts</div>
<li>[[Guard]] - Include defensive movesets through weapons, such as: blocking, deflecting, disarming, and other countering techniques.</li>
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<p>Hand-to-hand combat and fist/leg weapons</p>
<li>[[Acrobat]] - Include scaling wall, flipping, swinging from rope to rope, etc. These mobility technique cannot be done while wearing heavy armor or wielding large weapons. In combat, it includes evasion, safety rolls, and other damage avoidance movements.</li>
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</div>
</ul><br>
 
  
==Combat Supplement==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Pierce';">
<ul class="tealdiamond vspace">
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<img src="http://terrarp.net/resources/mastery/pierce.png" alt="m" class="mastery-icon">
<li>[[Draconian Strength]] - User of this mastery forgo magic to tap into an incredible source of physical strength. It allows users to wield 2-handed weapons one. It also increases the user's athleticism and give them an advantage in strength-related tasks.</li>
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<div class="mastery-name">Pierce</div>
<li>[[Berserk]] - This mastery involves channeling one's adrenaline and rage into their fighting, all the while being numbed to pain. When the user drops below a certain amount of HP, they will enter a berserk state to devastate their enemies.</li>
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<p>Thrust weapons</p>
<li>[[Ambidexterity]] - Allows the user to to dual-wield, fighting with a weapon in each hand. Out of combat, the user is very skillful and precise with their hands.</li>
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</div>
</ul><br>
 
  
<hr>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Pyromancy';">
http://terrarp.net/resources/mastery/m-magic.png
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<img src="http://terrarp.net/resources/mastery/pyromancy.png" alt="m" class="mastery-icon">
<html><img src="http://terrarp.net/resources/mastery/mcombat.png" class="fimg" style="margin:5px 0 0 0"></html>
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<div class="mastery-name">Pyromancy</div>
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<p>Destructive fire magic</p>
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</div>
  
==Evocation Magic==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Bludgeon';">
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<img src="http://terrarp.net/resources/mastery/range.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Range</div>
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<p>Long-distance weapons</p>
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</div>
  
<ul class="tealdiamond vspace">
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Slash';">
<li>[[Pyromancy]] - This is the destructive and uncontrollable force of fire.</li>
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<img src="http://terrarp.net/resources/mastery/slash.png" alt="m" class="mastery-icon">
<li>[[Hydromancy]] - This is the versatile magic that controls water and ice.</li>
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<div class="mastery-name">Slash</div>
<li>[[Geomancy]] - Powerful and defensive, albeit lacking in range is this earth magic.</li>
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<p>Weapons used to cut</p>
<li>[[Aeromancy]] - Air is highly versatile as it controls air and lightning, giving the user great tools to deal with their problem.</li>
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</div>
<li>[[Arcanamancy]] - Arcane magic harnesses its power from pure energy, making dangerously powerful,
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</html>
but unstable and poisonous at the same time.</li>
 
</ul><br>
 
  
==Other Magic==
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==Tank==
<ul class="tealdiamond vspace">
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<html>
<li>[[Astral Magic]] - This magic derives its power from star positioning, supporting through fate and cosmological power.</li>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Acrobat';">
<li>[[Black Magic]] - This magic harnesses the dark energy to crush its target.</li>
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<img src="http://terrarp.net/resources/mastery/acrobat.png" alt="m" class="mastery-icon">
<li>[[Illusion Magic]] - This magic warps the target's perception and reality, making them experience things that aren't there.</li>
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<div class="mastery-name">Acrobat</div>
<li>[[Spirit Magic]] – This magic harnesses energy from the spiritual world as the basis of its power.</li>
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<p>Agile movements and dodging</p>
</ul><br>
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</div>
  
==Support Magic==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Geomancy';">
<ul class="tealdiamond vspace">
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<img src="http://terrarp.net/resources/mastery/geomancy.png" alt="m" class="mastery-icon">
<li>[[White Magic]] - Light magic is often used to heal injuries, buff, and protect its target from harm and does minor holy damage (not smiting). Trait: High energy consumption. This magic is better utilized by a true mage than a hybrid caster. Also enables [[Resurrection]].</li>
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<div class="mastery-name">Geomancy</div>
<li>[[Nature Magic]] - This magic manipulates nature, particularly plant life, and offers a number of nature-themed healing spells. Trait: low energy consumption in nature, if not, it is mid-range in energy consumption.
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<p>Defensive earth magic</p>
It also offers the possession of beasts. This magic is most effective in the wilds. Also enables [[Resurrection]].</li>
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</div>
<li>[[Harmony Magic]] - <span class="b2a">(Complex)</span> Bardic magic is a supportive magic similar to Illumancy and Naturamancy, but has no offensive spells. Click on the name to read more. Without music, Muse spells can be cast through singing or dancing. It does not work with Magical Tools. To use muse equipment or empower Muse, take <html><a href="#Creative">Music</a></html>. Also enables [[Resurrection]].</li>
 
</ul><br>
 
  
<hr>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Hydromancy';">
http://terrarp.net/resources/mastery/m-domestic.png
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<img src="http://terrarp.net/resources/mastery/hydromancy.png" alt="m" class="mastery-icon">
<html><img src="http://terrarp.net/resources/mastery/domestic.png" class="fimg" style="margin:5px 0 0 0"></html>
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<div class="mastery-name">Hydromancy</div>
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<p>Water and ice magic</p>
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</div>
  
==Survivalism==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Illusion_Magic';">
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<img src="http://terrarp.net/resources/mastery/illusionmagic.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Illusion Magic</div>
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<p>Magic that tricks the mind</p>
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</div>
  
<ul class="tealdiamond vspace">
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Parry';">
<li>[[Hunting]] - Include tracking, stalking, improved detection, and trapping (detecting, disarming, setting traps). This Mastery also gives hunters an advantage over humanoid, beasts, and monsters, that they have encountered and hunted many times.</li>
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<img src="http://terrarp.net/resources/mastery/parry.png" alt="m" class="mastery-icon">
<li>[[Beast Taming]] - <span class="b2a">(Complex)</span> The ability to tame animals and have them fight alongside you; the mastery also includes animal empathy. You must train the animal and establish a relationship with them, however. Click to read more about it.</li>
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<div class="mastery-name">Parry</div>
</ul><br>
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<p>Deflecting attack and counterattack</p>
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</div>
  
==Utility==
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Spellbane';">
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<img src="http://terrarp.net/resources/mastery/spellbane.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Spellbane</div>
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<p>Defense techniques against magic</p>
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</div>
  
<ul class="tealdiamond vspace">
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Shield';">
<li>[[Incognito]] - This mastery includes acrobatic movements, stealth, hiding, sneaking, lockpicking, spying, disguising, pilfering, and sleight of hand. Users of this mastery can disappear from sight with ease. Rogue also allows for quick re-positioning in combat.</li>
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<img src="http://terrarp.net/resources/mastery/shield.png" alt="m" class="mastery-icon">
<li>[[Tinker]] - <span class="b2a">(Complex)</span> This mastery grants the user the ability to come up with strange inventions for their own purposes. Tinker specializes in mechanical addons, traps, automation, but most importantly, science! Click to read more about it.</li>
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<div class="mastery-name">Shield</div>
<li>[[Spellbane]] - This mastery is used to defend against magic, specializing in defense against spells. It behaves differently depending on whether the user is primarily a magic practitioner or a martial fighter.</li>
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<p>Blocking damage</p>
</ul><br>
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</div>
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</html>
  
 
==Support==
 
==Support==
<ul class="tealdiamond vspace">
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<html>
<li>[[Heroic Shouts]] - This mastery allows its user to provide front-line support purely through their shouts. Click to read more about it.</li>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Astral_Magic';">
</ul><br>
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<img src="http://terrarp.net/resources/mastery/astralmagic.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Astral Magic</div>
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<p>Fate and cosmological magic</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Beast_Taming';">
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<img src="http://terrarp.net/resources/mastery/beasttaming.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Beast Taming</div>
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<p>Animal care and empathy</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Harmonic_Magic';">
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<img src="http://terrarp.net/resources/mastery/harmonicmagic.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Harmonic Magic</div>
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<p>Magic channeled through music, dance, or flow</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Hunting';">
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<img src="http://terrarp.net/resources/mastery/hunting.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Hunting</div>
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<p>Stalking, trapping, and observing</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Incognito';">
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<img src="http://terrarp.net/resources/mastery/incognito.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Incognito</div>
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<p>Stealth, pilfering, guise</p>
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</div>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Nature_Magic';">
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<img src="http://terrarp.net/resources/mastery/naturemagic.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Nature Magic</div>
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<p>Magic that controls and conjure plant life</p>
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</div>
  
<hr>
 
http://terrarp.net/resources/mastery/m-core.png
 
<html><img src="http://terrarp.net/resources/mastery/core.png" class="fimg" style="margin:5px 0 20px 0">
 
<div class="caution">
 
◆ These are part of your character's kit, don't select them as your starting 3.</div>
 
  
<h2><span class="mw-headline" id="Language">Language</span></h2>
 
  
<ul class="tealdiamond vspace">
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Spirit_Magic';">
<li>[[Language]] - All characters start out with a Mastered level of the common language and a few other common languages. However, ancient and rarer languages require you to put points into them to comprehend and use them. E.g. Gnollish, Demonic, Shattered, Forgotten, Elefyn, etc...
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<img src="http://terrarp.net/resources/mastery/spiritmagic.png" alt="m" class="mastery-icon">
<br><span style="color: #dfdfdf"><em>Languages do not take 1 of the 5 mastery slots your character is limited to. They will also not appear on your character sheet until you unlock them.</em></span></li>
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<div class="mastery-name">Spirit Magic</div>
</ul>
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<p>Spiritual magic</p>
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</div>
  
<h2><span class="mw-headline">Core</span></h2>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Summoning_Magic';">
 +
<img src="http://terrarp.net/resources/mastery/summoningmagic.png" alt="m" class="mastery-icon">
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<div class="mastery-name">Summoning Magic</div>
 +
<p>Magic that summon creatures</p>
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</div>
  
<ul class="tealdiamond vspace">
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/Tinker_Magic';">
<li>[[Movement]] - Walking, running, swimming speed.</li>
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<img src="http://terrarp.net/resources/mastery/tinker.png" alt="m" class="mastery-icon">
<li>[[Armor]] - Determines what kind of armor you can wear.</li>
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<div class="mastery-name">Tinker</div>
<li>[[Wellness]] - Fortitude, vitality, natural resistances, or heath.</li>
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<p>Mechanical skills</p>
<li>[[Luck]] - The ability to defy all odds sometimes.</li>
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</div>
</ul>
 
  
<h2><span class="mw-headline">Traveling</span></h2>
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<div class="mastery-box" onclick="location.href='http://terrarp.net/wiki3/index.php/White_Magic';">
<ul class="tealdiamond vspace">
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<img src="http://terrarp.net/resources/mastery/whitemagic.png" alt="m" class="mastery-icon">
<li>[[Mount|Riding]] - The ability to ride a mount and mounted combat in combination with your melee weapons, ranged weapons, and magic.</li>
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<div class="mastery-name">White Magic</div>
<li>[[Seafaring]] - The ability to operate ships and naval combat, which includes fighting other ships and operating naval armaments.</li>
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<p>Holy light magic</p>
</ul><br><br>
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</div>
 
</html>
 
</html>
 
<hr>
 
http://terrarp.net/resources/mastery/m-questions.jpg
 
  
 
==Frequently Asked Questions==
 
==Frequently Asked Questions==
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<ul class="vspace tealdiamond">
 
<ul class="vspace tealdiamond">
  
<li><div class="b2a faq">Why is it important to put MP into a Mastery if it doesn't increase the tier?</div> Having more points in a mastery makes you better at that mastery, even if it doesn't increase the tier.
+
<li><div class="b2a faq">What is the max number of mastery can I have?</div> Everyone starts with 3.
<div style="margin-top: 10px"><span class="b1">For example:</span> 2 equally skilled Sword users are dueling, one is at 505 MP (Adept) while the other is at 650 MP (Adept). The latter should statistically win.
+
Once you have earned 1500 MP, you unlock the 4th slot. Once you have earned 3000 MP, you unlock the 5th and final slot.</li>
</div></li>
 
  
<li><div class="b2a faq">Can you combine Mastery?</div> Yes, all Mastery can be combined in one way or another. This can usually be achieved by doing actions or casting spells in a sequence. For magic, there may be combined spells that show up in your spell list if both of the magic are compatible.
+
<li><div class="b2a faq">Can you combine Mastery?</div> Yes, all Mastery can be combined for unique effects. For magic, there may be combined spells that show up in your spell list if both of the magic are compatible.
<div style="margin-top: 10px"><span class="b1">For example:</span> if you had Pyromancy and Weaponsmithing, you can work on the go because you have fire magic. If you had Alchemy and Pierce, you can lace your dagger with poison manually or through a combined skill in game.
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<div style="margin-top: 10px"><span class="b1">For example:</span> if you had Pyromancy and Geomancy, you can make lava, or cast a spell with volcanic theme.
 
</div></li>
 
</div></li>
 
 
</ul><br>
 
</ul><br>
  
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</ul><br>
 
</ul><br>
 
http://terrarp.net/resources/mastery/m-advanced.png
 
 
<div class="caution">
 
◆ If you are a new player, please skip this part for now. This information here isn't relevant to you just yet! Come back once you have had some time on the site.</div><br>
 
 
==Advancement==
 
 
<span class="b2a">Unlocking Mastery Slots</span> - You automatically unlock the 4th and 5th mastery slot when you have earned and/or spent 1000 MP and 3000 MP respectively. You can then go to this forum, sign up, find a partner and go on a brief quest (3 posts from each person) about your character learning the new mastery. Afterward, come back to the thread and your request will be processed.
 
 
[[Evolved Mastery]] - When you have mastered a mastery, you may evolve it to narrow down on a theme.
 
 
[[Category:Core Reading]][[Category:Mastery]]
 

Revision as of 19:16, 9 January 2018

Introduction

The mastery system is TS' form of character progression. Your character gets stronger when they increase their mastery. Pick three (3).

DPS

m
Aeromancy

Air and lightning magic

m
Arcanamancy

Powerful arcane magic

m
Berserk

Gain strength and pain tolerance at low HP

m
Black Magic

Insidious dark energy and conditions

m
Bludgeon

Weapons that crushes

m
Cleave

Weapons that hack

m
Heroic Might

Give up magic to tap into the strength force

m
Martial Arts

Hand-to-hand combat and fist/leg weapons

m
Pierce

Thrust weapons

m
Pyromancy

Destructive fire magic

m
Range

Long-distance weapons

m
Slash

Weapons used to cut

Tank

m
Acrobat

Agile movements and dodging

m
Geomancy

Defensive earth magic

m
Hydromancy

Water and ice magic

m
Illusion Magic

Magic that tricks the mind

m
Parry

Deflecting attack and counterattack

m
Spellbane

Defense techniques against magic

m
Shield

Blocking damage

Support

m
Astral Magic

Fate and cosmological magic

m
Beast Taming

Animal care and empathy

m
Harmonic Magic

Magic channeled through music, dance, or flow

m
Hunting

Stalking, trapping, and observing

m
Incognito

Stealth, pilfering, guise

m
Nature Magic

Magic that controls and conjure plant life

m
Spirit Magic

Spiritual magic

m
Summoning Magic

Magic that summon creatures

m
Tinker

Mechanical skills

m
White Magic

Holy light magic

Frequently Asked Questions

  • What is the max number of mastery can I have?
    Everyone starts with 3. Once you have earned 1500 MP, you unlock the 4th slot. Once you have earned 3000 MP, you unlock the 5th and final slot.
  • Can you combine Mastery?
    Yes, all Mastery can be combined for unique effects. For magic, there may be combined spells that show up in your spell list if both of the magic are compatible.
    For example: if you had Pyromancy and Geomancy, you can make lava, or cast a spell with volcanic theme.

Common Links