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<li><span style="color:#da682f">Investigation Mode:</span> <html><a href="https://i.imgbox.com/AHLWVogi.png" target="_blank">Concept Picture</a></html> When you want to study your surroundings, you can activate the Investigation Mode by putting your index and middle finger on your temple. When you want to disable investigation mode, repeat the gesture mentioned above. | <li><span style="color:#da682f">Investigation Mode:</span> <html><a href="https://i.imgbox.com/AHLWVogi.png" target="_blank">Concept Picture</a></html> When you want to study your surroundings, you can activate the Investigation Mode by putting your index and middle finger on your temple. When you want to disable investigation mode, repeat the gesture mentioned above. | ||
| − | <br> | + | <br><br> |
This mode will allow you to pull as much information as you are able to in the area you are focusing on. Note that you cannot see objects or names of people you don't know. <em>While in investigation mode, your eyes will subtly lit up.</em></li> | This mode will allow you to pull as much information as you are able to in the area you are focusing on. Note that you cannot see objects or names of people you don't know. <em>While in investigation mode, your eyes will subtly lit up.</em></li> | ||
</ul> | </ul> | ||
[[Category:Important]] | [[Category:Important]] | ||
Revision as of 07:02, 11 January 2018
Need Meters
Health, Energy, Water, Food, Rest, and Temperature are important factors players must tend to in the game. If any of these drop below 50% you will feel their effect just as you would in real life. To check your meters, open the palm menu and you will see the meters.
Health (HP)
- Your character will die if this meter hits zero.
- Health does not recover while you are in combat.
- Health regeneration is slow. Sleep hastens this process.
- If you become sick, you will receive a debuff that negatively affects health regeneration and causes realistic discomfort.
Energy (EN)
- You consume energy when performing physically demanding tasks or use magic.
- When your meter is depleted, you will fall unconscious until your energy is restored by at least 10%.
- Your energy will restore itself as long as you do not perform any physically demanding tasks.
- Sleep hastens the rate of restoration.
Water
- Your character must drink water in order to survive.
- Your character can survive for three (3) days without water.
- This meter will decrease at a faster rate in warmer environments.
- When this meter is low, your health and energy will no longer recover.
- It is a good idea to bring water on long travels.
Food
- Eating food will boost health regeneration and energy restoration.
- You can survive without eating for up to 2-3 weeks.
- When this meter is low, your health and energy will no longer recover.
- It is a good idea to bring food on long travels.
Rest
- A full rest meter will last roughly 17 hours out of combat.
- Your character needs at least 6-7 hours of sleep to replenish their rest meter.
- Your character will fall unconscious when their rest meter is depleted.
- In-game sleep may substitute sleeping in real life.
- During the logout process, you may choose to leave your character in an unconscious state or exit the game.
Temperature
- Extreme temperatures will trigger an imminent death debuff, which can only be removed by raising or lowering your temperature meter.
Combat
When in combat, the player must utilize his or her character’s masteries to overcome the opponent. Masteries allow the player to obtain game-like skills with which they can wield both magic and weaponry. The current tier of each respective mastery is indicative of the complexity of these skills.
Each mastery has a unique skill set that varies in terms of speed, damage, and vulnerabilities. All weapons and magic have their own tactical advantage depending on the situation and opponent.
The player may select one of two modes of combat, which can be changed at will once the player has disengaged from battle.
| Assist Mode | This mode allows the system to help the player fight by auto-completing various movements and rituals. Auto-completion is activated by initiating the desired attack or spell, enabling players to become familiar with new weapons and incantations, but limits the player’s ability to combine skills. |
| Free Mode | This mode allows the player full control over their actions. Weapon skills must be mastered and incantations memorized as the system will no longer provides any kind of assistance. This freedom enables the player to combine skills and execute actions faster. |
Enemies
- Players can identify how dangerous enemies are by the color of their name.
- Scale from non-threatening to dangerous, to immortal: white, blue, green, yellow, orange, red, purple, black.
- Attacking an enemy’s vulnerabilities may do more damage than usual.
- The remains of enemies do not disappear after death.
Player Information
You cannot see anyone else's UI elements. This makes it impossible to identify other player's in-game and out of game information such as mastery, real name, sex, etc.
The only information that you can obtain is another player's name via the person agreeing to your party or friend list invitation.
User Interface
- Palm Menu: Concept Picture To access the game's menu, simply form a fist tightly and open your hand quickly. A phone-like menu will appear in your palm that you can use to check your needs meters or other parts of the game.
- Party List: When you are in a party, you can open a panel that has the information of all of your allies, including health, energy, and statuses.
- Investigation Mode: Concept Picture When you want to study your surroundings, you can activate the Investigation Mode by putting your index and middle finger on your temple. When you want to disable investigation mode, repeat the gesture mentioned above.
This mode will allow you to pull as much information as you are able to in the area you are focusing on. Note that you cannot see objects or names of people you don't know. While in investigation mode, your eyes will subtly lit up.





