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(Features)
(Progression)
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       <td width="22%"><span style="color:#9a9a9a">Beginner</span></td>
 
       <td width="22%"><span style="color:#9a9a9a">Beginner</span></td>
       <td>You can wave your weapon around; that ought to hit something in front of you.</td>
+
       <td>You can barely dodge a bug let alone an attack.</td>
 
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       <td><span style="color:#dadadb">Novice</span></td>
 
       <td><span style="color:#dadadb">Novice</span></td>
       <td>You can wave your weapon around more effectively now; it will definitely hit something if your aim isn't off.</td>
+
       <td>Your reflex is steadily increasing as your instinct is being honed. You can avoid some damage, but not most. You find yourself able to perform some gymnastic moves.</td>
 
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       <td><span style="color:#2c82d2">Trained</span></td>
 
       <td><span style="color:#2c82d2">Trained</span></td>
       <td>Your attacks have some kind of form now and you're starting to discover some skills and mechanics that you can perform somewhat reliably.</td>
+
       <td>You can avoid more attacks. Your body is steadily developing a sense for acrobatic movement.</td>
 
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       <td><span style="color:#43B8B2">Proficient</span></td>
 
       <td><span style="color:#43B8B2">Proficient</span></td>
       <td>You can now proficiently wield a weapon in combat. You have found a particular fighting style that you are most comfortable with. You also have a good set of skills that you can perform with confidence.</td>
+
       <td>You can reliably dodge attacks now. Your gymnastic ability is at a very decent level currently - you don't find it difficult to be light on your feet.</td>
 
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       <td><span style="color:#82c04b">Adept</span></td>
 
       <td><span style="color:#82c04b">Adept</span></td>
       <td>You have the basics down pat and are now starting to explore the more complex skills that require a lot more precise execution. You also unlocked complex skills and are beginning to bridge together attacks to perform basic combos.</td>
+
       <td>You don't even have to actively dodge anymore as it has become a natural instinct in dangerous situations. You find yourself able to tackle more difficult tasks such as swinging from rope to role, or balancing on a tight rope.</td>
 
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       <td><span style="color:#d0bf2d">Expert</span></td>
 
       <td><span style="color:#d0bf2d">Expert</span></td>
       <td>You have mastered basic stances and movements and can effectively execute movesets associated with your weapon. You are honing and making your attack combos more efficient.</td>
+
       <td>Dodging is now second nature to you. You can do even more difficult tasks such as scaling high walls and make it look like child's play.</td>
 
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       <td><span style="color:#cd2b3e">Mastered</span></td>
 
       <td><span style="color:#cd2b3e">Mastered</span></td>
       <td>You now have powerful combos and series of attacks that leave your opponent devastated if not dead. You are now strong enough to use any weapon marked as (Hybrid: Two-handed) with only one hand.</td>
+
       <td>Your legendary mobility allow you to perform great gymnastic feats like no other. With incredibly reflex, you find yourself often acting before you can think about it. Your inclination for avoiding attacks make you an illusive and formidable foe.</td>
 
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Revision as of 09:01, 19 December 2017

Preface

Out of combat, this mastery gives its user the agility to perform gymnastic feats such as flipping, walking on a tight rope, scaling high wall, swinging from vine to vine, or other ways to conquer the environment. In combat, it allows the user avoid damage through dodging.

Acrobat offers increased reflex and agility, which provide great utility skills in and out of combat. Note that this mastery does not work well when the user wears more than 2 heavy armor pieces and wield large and bulky weapons.

Strengths: Agility, reflex, and avoiding attacks
Weaknesses: Penalizes heavy equipment, high stamina cost, difficult to master

Features

Dodge The user can perform attack avoidance maneuver in battle.
Heightened Reflex Heightened reflex grants its user faster reaction time and increased senses of danger in and out of combat.
Agile Feet This feature allows the user to excel at movements that require a great deal of agility, such as walking on a tight rope, scaling high walls, parkour running, etc.

Progression

Beginner You can barely dodge a bug let alone an attack.
Novice Your reflex is steadily increasing as your instinct is being honed. You can avoid some damage, but not most. You find yourself able to perform some gymnastic moves.
Trained You can avoid more attacks. Your body is steadily developing a sense for acrobatic movement.
Proficient You can reliably dodge attacks now. Your gymnastic ability is at a very decent level currently - you don't find it difficult to be light on your feet.
Adept You don't even have to actively dodge anymore as it has become a natural instinct in dangerous situations. You find yourself able to tackle more difficult tasks such as swinging from rope to role, or balancing on a tight rope.
Expert Dodging is now second nature to you. You can do even more difficult tasks such as scaling high walls and make it look like child's play.
Mastered Your legendary mobility allow you to perform great gymnastic feats like no other. With incredibly reflex, you find yourself often acting before you can think about it. Your inclination for avoiding attacks make you an illusive and formidable foe.