From Terrasphere
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− | <img src="http://terrarp.net/resources/mastery/ | + | <img src="http://terrarp.net/resources/mastery/pyromancy.png" style="width: 128px;"> |
<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
− | <span style="color:# | + | <span style="color:#da5216">Pyromancy</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat. |
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<div class="bname">Awakened</div></div> | <div class="bname">Awakened</div></div> | ||
− | <span style="color:# | + | <span style="color:#cb3739">Fire Possession</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent. |
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Revision as of 22:59, 13 January 2018

Standard
Energy
Range


- Magic
- Utility
- Mobility
- Disruption

Awakened
Energy
Range


- Magic
- Damage
Skill Set
Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.
Fire Projectiles | These spells are meant to strike target(s). They are often difficult to aim. |
Explosion | These spells are meant to explode in a radius. |
Fire Field | These spells give the ground around the user fire effects. |
Burning | Setting a target ablaze over time. |