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(Skill Set)
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<span style="color:#f1bb2b">Aeromancy</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
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<span style="color:#da5216">Pyromancy</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
  
 
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<span style="color:#4bbac4">Fire Possession</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
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<span style="color:#cb3739">Fire Possession</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
  
 
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Revision as of 22:59, 13 January 2018

Standard
Pyromancy allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
Energy gauge Range gauge
  • Magic
  • Utility
  • Mobility
  • Disruption
Awakened
Fire Possession allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
Energy gauge Range gauge
  • Magic
  • Damage

Skill Set

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Fire Projectiles These spells are meant to strike target(s). They are often difficult to aim.
Explosion These spells are meant to explode in a radius.
Fire Field These spells give the ground around the user fire effects.
Burning Setting a target ablaze over time.