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(Membership)
(Major Factions)
 
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<li>[[Lions Pride]] The hero and adventurer faction</li>
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<li>[[Lions Pride]] Glory and adventure</li>
<li>[[Monster Hunters]] The hunting and combat faction</li>
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<li>[[Aristocracy]] Political and vice</li>
<li>[[Aristocracy]] Amoral political and vice faction</li>
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<li>[[Ynglar Brotherhood]] Secretive magic scholarship</li>
 
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<li>[[Merchant Guild]] Amoral political and vice faction</li>
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<li>[[Merchant Guild]] Profit and business oriented</li>
<li>[[Explorers League]] The hunting and combat faction</li>
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<li>[[Explorers League]] Exploration and discovery</li>
<li>[[Ynglar Brotherhood]] The hero and adventurer faction</li>
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<li>[[Monster Hunters]] Wild hunting and combat</li>
 
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[[Category:Faction]]
 
[[Category:Faction]]

Latest revision as of 02:02, 20 March 2018

Preface

Factions are organizations for players who share similar goals and interests. They are run by influencial NPCs inhabiting the world of Terrasphere and are often relevant in regards of the main story. There are currently several smaller factions and three major ones.

Each faction has their own sub-plot, hierarchy, quests, and events, which are created and administrated by individual dungeon masters. The faction system is entirely optional and members are not required to join one.

Benefits

  • Companionship with like-minded individuals.
  • Faction specific plots.
  • Special quests.
  • Reputation with the faction and others.

Reputation

Each faction has its own track of reputation that you can earn by helping their cause. Helping opposing factions may result in negative reputation.

Membership

To join a faction, post in the faction roster of your choice in this forum. If you would like to leave a faction, delete that post. There is a cooldown period of 1 week after you leave a faction before you can join another.

Major Factions


Minor Factions