From Terrasphere
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==Basic Actions== | ==Basic Actions== | ||
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− | + | Everyone has one of these actions, you do not need to pick them. | |
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− | + | ===Attack=== | |
− | + | You attack normally. Crit on natural 100. Fail on a natural 1. | |
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+ | <ul class="tealdiamond"> | ||
+ | <li>Formula: D100 + mastery modifier + weapon modifier</li> | ||
+ | <li>Required tag: any</li> | ||
+ | <li>Cost: 10 EN</li> | ||
+ | </ul> | ||
− | </ | + | ===Recover Energy=== |
− | </ | + | You attack normally. Crit on natural 100. Fail on a natural 1. |
+ | |||
+ | <ul class="tealdiamond"> | ||
+ | <li>Formula: D100 + mastery modifier + weapon modifier</li> | ||
+ | <li>Required tag: any</li> | ||
+ | <li>Cost: 10 EN</li> | ||
+ | </ul> |
Latest revision as of 08:45, 4 April 2018
Preface
Mastery is Terrasphere's character progression system. Mastery can be combined for various unique effects. Please pick three (3) from the list below. Click on them to learn more.
Basic Actions
Everyone has one of these actions, you do not need to pick them.
Attack
You attack normally. Crit on natural 100. Fail on a natural 1.
- Formula: D100 + mastery modifier + weapon modifier
- Required tag: any
- Cost: 10 EN
Recover Energy
You attack normally. Crit on natural 100. Fail on a natural 1.
- Formula: D100 + mastery modifier + weapon modifier
- Required tag: any
- Cost: 10 EN