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(Preface)
(Weapon)
 
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==Preface==
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==Mastery==
__NOTOC__
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<html><div class="bcontainer" style="height: 410px">
<html><img src="http://terrarp.net/resources/mastery/bludgeon.png" class="right" style="margin: 0 0 70px 20px; width: 200px"></html>
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<div class="bbox lbox" style="height: 410px"><div class="bcenter">
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<img src="http://terrarp.net/resources/mastery/bludgeon.png" style="width: 128px;">
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<div class="bname">Standard</div></div>
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<span style="color:#7457d0">Bludgeon</span> are slow but powerful weapons. They take advantage of their gravitational momentum to deal tremendous damage to their targets. They can break through solid materials and cause damage to people in heavy armor.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Damage</li>
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<li>Disruption</li>
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</ul>
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</div>
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<div class="bbox" style="height: 410px"><div class="bcenter">
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<img src="http://terrarp.net/resources/mastery/zealotshatterer.png" style="width: 128px;">
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<div class="bname">Awakened</div></div>
  
Bludgeons are slow but powerful weapons. They take advantage of momentum to deal tremendous damage to their targets. They can break through solid materials and cause damage to people in heavy armor.
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<span style="color:#e7b43a">Zealot Shatterer</span> allows the user to imbue their weapon with holy energy, dealing extra damage to undead opponents. The user can also use their weapon to perform divine spells to support themselves or their allies in battle.
  
Bludgeon weapons feature skill sets that favor smash, crush, stun, and daze attacks in order to overpower their enemies.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Magic</li>
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<li>Support</li>
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<li>Threat</li>
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</ul>
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</div>
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</div></html><br>
  
<span class="b2a">Strengths</span> - Heavy damage, stuns
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==Skill Examples==
<br><span class="b2a">Weaknesses</span> - Slow, low mobility
 
  
==Weapon Types==
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<table width="100%" border="0" class="infobox progression">
<table width="100%" border="0" class="infobox progression">
 
    <tr>
 
      <td width="20%"><span style="color:#524bd5">Hammer</span></td>
 
      <td><span class="b2a">(One or two-handed)</span> Strong smashing power.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#c64bd5">Mace</span></td>
 
      <td><span class="b2a">(One or two-handed)</span> Strong crushing power.</td>
 
    </tr>
 
    <tr>
 
    <td><span style="color:#6140b5">Flail</span></td>
 
      <td><span class="b2a">(One or two-handed)</span> The chain part of the flail can sometimes have a head (e.g. spiked ball) to cause extra trauma damage.</td>
 
    </tr>
 
 
     <tr>
 
     <tr>
       <td><span style="color:#525cc0">Great Hammer</span></td>
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       <td width="20%"><span style="color:#7457d0">Break</span></td>
       <td><span class="b2a">(Hybrid: Two-handed)</span> Longer reach and more power,
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       <td>These skills are especially good at breaking solid objects.</td>
but is extremely unwieldy. It favors smashing.</td>
 
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#a940b5">Great Mace</span></td>
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       <td width="20%"><span style="color:#7457d0">Disrupt</span></td>
       <td><span class="b2a">(Hybrid: Two-handed)</span> Longer reach and more power,
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       <td>These skills excel at interrupting opponents or stunning them.</td>
but is extremely unwieldy. It favors crushing.</td>
 
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#6045a2">Great Flail</span></td>
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       <td><span style="color:#e7b43a">Support</span></td>
       <td><span class="b2a">(Hybrid: Two-handed)</span> Longer reach and more power,
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       <td><span class="b2a">(Awakened)</span> These spells give the user access to all support spells including <span class="tags">heal</span> <span class="tags">buff</span> <span class="tags">dispel</span> <span class="tags">[[revive]]</span> though they have a holy theme. These spells can only be used at up close or on the user themselves.</td>
but is extremely unwieldy. It favors trauma blows.</td>
 
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
    <td><span style="color:#ce6245">Warhammer</span></td>
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      <td><span style="color:#e7b43a">Buff</span></td>
       <td><span class="b2a">(Polearm: Two-handed)</span> The warhammer offers long reach with the devastating blows, but trade off in its close range utility and more difficult to wield.</td>
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       <td><span class="b2a">(Awakened)</span> These spells imbue the weapon with holy magic, which makes it glow a certain color and allows them to hit harder.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#ce9f45">Staff</span></td>
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       <td><span style="color:#e7b43a">Aura</span></td>
       <td><span class="b2a">(Polearm: Two-handed)</span> Unlike other bludgeon weapons, staff is faster in speed, but lack the capability to go through heavy armor or solid materials.</td>
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       <td><span class="b2a">(Awakened)</span> These spells allow the user to attract the attention of the opponents through a threatening aura, essentially taunting their target into attacking them.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
  
==Progression==
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==Weapons==
 
 
<div class="caution tip">◆ The information from here to the end of the page is identical to other weapon mastery.</div><br>
 
  
 
<table width="100%" border="0" class="infobox progression">
 
<table width="100%" border="0" class="infobox progression">
 
     <tr>
 
     <tr>
       <td width="20%"><span style="color:#9a9a9a">Beginner</span></td>
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       <td width="20%"><span style="color:#239d85">Hammer</span></td>
       <td>You can wave your weapon around; that ought to hit something in front of you.</td>
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       <td><span class="b2a">(One-handed)</span> Strong smashing power.</td>
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    </tr>
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    <tr>
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      <td><span style="color:#239d85">Mace</span></td>
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      <td><span class="b2a">(One-handed)</span> Strong crushing power.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
      <td><span style="color:#dadadb">Novice</span></td>
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    <td><span style="color:#239d85">Flail</span></td>
       <td>You can wave your weapon around more effectively now; it will definitely hit something if your aim isn't off.</td>
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       <td><span class="b2a">(One-handed)</span> The chain part of the flail can sometimes have a head like a spiky ball to cause extra damage.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#2c82d2">Trained</span></td>
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       <td><span style="color:#239d85">Great Hammer</span></td>
       <td>Your attacks have some kind of form now and you're starting to discover some skills and mechanics that you can perform somewhat reliably.</td>
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       <td><span class="b2a">(Two-handed)</span> Higher reach and power than regular hammers, but is unwieldy. It favors smashing attacks.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#43B8B2">Proficient</span></td>
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       <td><span style="color:#239d85">Great Mace</span></td>
       <td>You can now proficiently wield a weapon in combat. You have found a particular fighting style that you are most comfortable with. You also have a good set of skills that you can perform with confidence.</td>
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       <td><span class="b2a">(Two-handed)</span> Higher reach and power than regular maces, but is unwieldy. It favors crushing attacks.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#82c04b">Adept</span></td>
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       <td><span style="color:#239d85">Great Flail</span></td>
       <td>You have the basics down pat and are now starting to explore the more complex skills that require a lot more precise execution. You also unlocked complex skills and are beginning to bridge together attacks to perform basic combos.</td>
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       <td><span class="b2a">(Two-handed)</span> Higher reach and power than regular flails, but is unwieldy. It favors trauma-causing attacks.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
      <td><span style="color:#d0bf2d">Expert</span></td>
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    <td><span style="color:#239d85">Warhammer</span></td>
       <td>You have mastered basic stances and movements and can effectively execute movesets associated with your weapon. You are honing and making your attack combos more efficient.</td>
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       <td><span class="b2a">(Two-handed)</span> The warhammer offers long reach with devastating blows, but is hard to fight with up close.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>
       <td><span style="color:#cd2b3e">Mastered</span></td>
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       <td><span style="color:#239d85">Staff</span></td>
       <td>You now have powerful combos and series of attacks that leave your opponent devastated if not dead. You are now strong enough to use any weapon marked as (Hybrid: Two-handed) with only one hand.</td>
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       <td><span class="b2a">(Two-handed)</span> Unlike other bludgeon weapons, staff is faster in speed, but lack the capability to deal with heavy armor or solid materials.</td>
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>
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__NOTOC__
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[[Category: Mastery]][[Category: Weapon]]

Latest revision as of 09:34, 24 April 2018

Mastery

Standard
Bludgeon are slow but powerful weapons. They take advantage of their gravitational momentum to deal tremendous damage to their targets. They can break through solid materials and cause damage to people in heavy armor.
Energy gauge Range gauge
  • Damage
  • Disruption
Awakened
Zealot Shatterer allows the user to imbue their weapon with holy energy, dealing extra damage to undead opponents. The user can also use their weapon to perform divine spells to support themselves or their allies in battle.
Energy gauge Range gauge
  • Magic
  • Support
  • Threat

Skill Examples

Break These skills are especially good at breaking solid objects.
Disrupt These skills excel at interrupting opponents or stunning them.
Support (Awakened) These spells give the user access to all support spells including heal buff dispel revive though they have a holy theme. These spells can only be used at up close or on the user themselves.
Buff (Awakened) These spells imbue the weapon with holy magic, which makes it glow a certain color and allows them to hit harder.
Aura (Awakened) These spells allow the user to attract the attention of the opponents through a threatening aura, essentially taunting their target into attacking them.

Weapons

Hammer (One-handed) Strong smashing power.
Mace (One-handed) Strong crushing power.
Flail (One-handed) The chain part of the flail can sometimes have a head like a spiky ball to cause extra damage.
Great Hammer (Two-handed) Higher reach and power than regular hammers, but is unwieldy. It favors smashing attacks.
Great Mace (Two-handed) Higher reach and power than regular maces, but is unwieldy. It favors crushing attacks.
Great Flail (Two-handed) Higher reach and power than regular flails, but is unwieldy. It favors trauma-causing attacks.
Warhammer (Two-handed) The warhammer offers long reach with devastating blows, but is hard to fight with up close.
Staff (Two-handed) Unlike other bludgeon weapons, staff is faster in speed, but lack the capability to deal with heavy armor or solid materials.