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(Introduction)
(What players can expect)
 
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==Introduction==
 
==Introduction==
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__NOTOC__<html><img src="https://image.ibb.co/eLi3SR/asch.png" class="right" style="margin: 0 0 20px 10px;"></html>
Welcome ladies, gentlemen, and esteemed guests. I'm Vale, one of the DMs here on Terrasphere! I have been roleplaying for over a decade on forums and have played in and DMed a few tabletop campaigns here and there.  
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Hey everyone, my name is Asch and I am the main DM / site admin here. If you are a member of TS, chances are you will participate in one of my story or event at least once if not more. I have over nine years of on and off roleplaying, but only a couple of years of DM'ing.
  
I will likely be a chiller one of the crew to DM people as I prefer exploration, adventure, and character development over straight combat or puzzles. Puzzles are awful. I am forgiving, but be aware that I take consequences in roleplaying rather seriously. You are the butterfly's wings. I am the hurricane.
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Right off the bat, I will say that I am a very flexible DM who can accommodate a wide number of genre and player interaction that changes the stories in big ways thanks to my inclination for improvising. However, my content is highly challenging, but many people have said I am fair about it!
  
 
==General Preference==
 
==General Preference==
  
 
<ul class="tealdiamond">
 
<ul class="tealdiamond">
<li><span class="b2">Style:</span> High Fantasy, Post-Apocalyptic</li>
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<li><span class="b2">Style:</span> Anime-ish, western medieval fantasy</li>
<li><span class="b2">Genre:</span> Fantasy, Horror, Mythology</li>
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<li><span class="b2">Genre:</span> Fantasy, Horror</li>
<li><span class="b2">Content:</span> Story, Dungeons, Side Quests</li>
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<li><span class="b2">Content:</span> Story, puzzles, sandbox</li>
<li><span class="b2">Interested Themes:</span> Adventure, Exploration, NPC Interaction</li>
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<li><span class="b2">Interested Themes:</span> Exploration, mystery, NPC interaction</li>
 
</ul><br>
 
</ul><br>
  
 
<ul class="tealdiamond">
 
<ul class="tealdiamond">
<li><span class="b2">System:</span> Site standard for combat. Freeform for exploration</li>
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<li><span class="b2">System:</span> I enjoy both dice and freeform</li>
<li><span class="b2">Difficulty Range:</span> Varies, typically lower to mid tier difficulties</li>
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<li><span class="b2">Difficulty Range:</span> Challenging</li>
<li><span class="b2">Realism:</span> Consequences happen, NPCs react accordingly, not all enemies are stupid animals</li>
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<li><span class="b2">Realism:</span> Moderately high, I avoid hand-waving things that don't make much sense</li>
 
</ul><br>
 
</ul><br>
  
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<ul class="tealdiamond">
 
<ul class="tealdiamond">
<li><span class="b2">Size:</span> 3 to 6, outside of larger events</li>
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<li><span class="b2">Size:</span> 4+ I enjoy big groups</li>
<li><span class="b2">Composition:</span> Balanced preferred, but never required</li>
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<li><span class="b2">Composition:</span> Balanced, the party must be able to cooperate in-character and have similar goal.</li>
 
</ul><br>
 
</ul><br>
  
 
<ul class="tealdiamond">
 
<ul class="tealdiamond">
<li><span class="b2">Tone:</span> Varies, but typically funner for lower tier, serious for middle</li>
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<li><span class="b2">Tone:</span> Varies</li>
<li><span class="b2">Creative Approach:</span> I enjoy playing in and running Sandbox-style games. The world is your oyster. Be warned that just as you can adapt to go off the beaten path, so too can adversaries. I adore consequences and praise cleverness.</li>
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<li><span class="b2">Creative Approach:</span> I highly encourage creative solution to problems in my content, but try to keep them somewhat grounded in realism!</li>
 
</ul><br>
 
</ul><br>
  
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<ul class="orangediamond">
 
<ul class="orangediamond">
<li><span class="b4">Exploration</span> Finding new locations and regions, delving into forgotten places, unearthing secrets, following rumors, and hunting strange creatures.</li>
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<li><span class="b4">Faith</span> I love any plot that involves exploring TS' religion and cults. </li>
<li><span class="b4">The Wilds</span> I prefer to stray from cities and populated areas. Untamed lands call to me.</li>
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<li><span class="b4">Rift Travels</span> I enjoy depicting other planes.</li>
<li><span class="b4">The Planes</span> Like the various biomes of the material plane, the other Astral planes are just as interesting to explore.</li>
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<li><span class="b4">Viking</span> Anything involving Scandinavian raiding and seafaring is wonderful!</li>
<li><span class="b4">NPC Interation</span> I welcome conversation and other interactions with NPCs for the purpose of quests, world-building, etc.</li>
 
<li><span class="b4">Lore</span> Stories from the world of Terrasphere itself, the people in it or who once were apart of it, the gods, rumors, legends, and landmarks.</li>
 
 
</ul><br>
 
</ul><br>
  
 
==What players can expect==
 
==What players can expect==
  
I'm allergic to puzzles, unlike Asch, and I'm allergic to JRPG, unlike Pandora. My content typically feels like you've walked into your typical open world fantasy game or been dropped into a West Marches campaign. The world is a big place and I enjoy getting lost in all the little places in it.
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I am very adaptable and can work with players' interaction at the drop of a hat. Because of this gift, I do my best to explore stories or plots that players are interested in while weaving them into the main plot. Given the freedom you have over my world, feel free to lead the story, I will tell you what happens.  
  
My content isn't very punishing, but your words and actions do have consequences. Beyond what is typical for a fantasy genre game, I generally keep things realistic in terms of combat and interaction with the world around you. I welcome thinking out of the box as well as in-depth exploration in an area. You'll find rewards awaiting you if you care about my content enough to want to know it.
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Because I enjoy MMORPG and games that have a lot of emphasis on combat, I will often use dice to facilitate combat in my threads. Some players do not enjoy dice and I can empathize with their distaste for RNG, but I can't do freeform battle well, so don't expect me to cater to that. My battles are also very logical and realistic, so don't expect to powerplay.  
  
Character development is something I enjoy playing with and testing. If you are involved in one of my events then chances are I've looked through your character and you may find hooks in my threads meant to catch their attention or test their resolve. If you ever have concerns, questions, or requests my inbox is always open. Keep in mind, however, that I am not beholden to your wishes.
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Another thing that players can expect is meta humor in my content, I will sometimes break the 4th wall for a laugh, though I try my best not to abuse this.
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Finally, I enjoy creating clever logic puzzles, if you enjoy solving puzzles, I will be more than happy to include them in the story. However, if you don't care for them, let me know!
  
 
==My expectation==
 
==My expectation==
  
Work together as your characters would, but do not make me suffer through pointless drama and conflict. Some Meta-gaming is allowed, but I much prefer that you react to one another realistically. If your characters do not get along, do not party up together.
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I expect players to be respectful of me and their party members, as well as being communicative. If players are confused about details or perhaps want some opinion on their interaction, they should asking for clarifications or discuss their ideas with me! I am very open about discussing these things.
  
Ask questions! Give me feedback! Communicate! I want to know what you don't like, what you loved, what you wish had been different, etc. If you are ever confused, conflicted, or content please let me know. If you cannot remain as active as a thread demands then contact me so we can decide how best to proceed.
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Since I highly prefer for the group to cooperate and stay together, in-character and out of character compatibility is a must! I also expect my players to try and keep up with the pace of posting so the thread doesn't grind to a halt.  
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Lastly, careful reading is very important, please do your best to read mine and others' posts!
  
 
==My Inspiration==
 
==My Inspiration==
  
Video Games, Fantasy Novels, Tabletop RPGs, Art, Mythology
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Video games, tabletop, Dungeons & Dragons, Game of Thrones, anime
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[[Category: Dungeon Master]]

Latest revision as of 02:30, 31 January 2018

Introduction

Hey everyone, my name is Asch and I am the main DM / site admin here. If you are a member of TS, chances are you will participate in one of my story or event at least once if not more. I have over nine years of on and off roleplaying, but only a couple of years of DM'ing.

Right off the bat, I will say that I am a very flexible DM who can accommodate a wide number of genre and player interaction that changes the stories in big ways thanks to my inclination for improvising. However, my content is highly challenging, but many people have said I am fair about it!

General Preference

  • Style: Anime-ish, western medieval fantasy
  • Genre: Fantasy, Horror
  • Content: Story, puzzles, sandbox
  • Interested Themes: Exploration, mystery, NPC interaction

  • System: I enjoy both dice and freeform
  • Difficulty Range: Challenging
  • Realism: Moderately high, I avoid hand-waving things that don't make much sense

Party Preference

  • Size: 4+ I enjoy big groups
  • Composition: Balanced, the party must be able to cooperate in-character and have similar goal.

  • Tone: Varies
  • Creative Approach: I highly encourage creative solution to problems in my content, but try to keep them somewhat grounded in realism!

Interested Plots

  • Faith I love any plot that involves exploring TS' religion and cults.
  • Rift Travels I enjoy depicting other planes.
  • Viking Anything involving Scandinavian raiding and seafaring is wonderful!

What players can expect

I am very adaptable and can work with players' interaction at the drop of a hat. Because of this gift, I do my best to explore stories or plots that players are interested in while weaving them into the main plot. Given the freedom you have over my world, feel free to lead the story, I will tell you what happens.

Because I enjoy MMORPG and games that have a lot of emphasis on combat, I will often use dice to facilitate combat in my threads. Some players do not enjoy dice and I can empathize with their distaste for RNG, but I can't do freeform battle well, so don't expect me to cater to that. My battles are also very logical and realistic, so don't expect to powerplay.

Another thing that players can expect is meta humor in my content, I will sometimes break the 4th wall for a laugh, though I try my best not to abuse this.

Finally, I enjoy creating clever logic puzzles, if you enjoy solving puzzles, I will be more than happy to include them in the story. However, if you don't care for them, let me know!

My expectation

I expect players to be respectful of me and their party members, as well as being communicative. If players are confused about details or perhaps want some opinion on their interaction, they should asking for clarifications or discuss their ideas with me! I am very open about discussing these things.

Since I highly prefer for the group to cooperate and stay together, in-character and out of character compatibility is a must! I also expect my players to try and keep up with the pace of posting so the thread doesn't grind to a halt.

Lastly, careful reading is very important, please do your best to read mine and others' posts!

My Inspiration

Video games, tabletop, Dungeons & Dragons, Game of Thrones, anime