From Terrasphere
Jump to: navigation, search
Line 4: Line 4:
 
<div class="bname">Standard</div></div>
 
<div class="bname">Standard</div></div>
  
<span style="color:#eee">White Magic</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
+
<span style="color:#eee">White Magic</span> gives the user the ability to support allies by healing, resurrecting, and negating damage. This magic is particularly harmful against the undead but serve no other offensive purpose. The user can limit or negate damage through protection buffs and heal allies from a distance.
  
 
<div class="gcontain" style="margin-top: 25px">
 
<div class="gcontain" style="margin-top: 25px">
Line 19: Line 19:
 
<div class="bname">Awakened</div></div>
 
<div class="bname">Awakened</div></div>
  
<span style="color:#f1f1f1">Purity Magic</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
+
<span style="color:#f1f1f1">Holy</span> gives the user the ability to cast purifying spells that are especially harmful against dark magic and the undead. The user also gains access to skills capable of cancelling the effects of various debuffs and cause damage over time by smiting their opponent.
  
 
<div class="gcontain" style="margin-top: 25px">
 
<div class="gcontain" style="margin-top: 25px">

Revision as of 13:20, 15 January 2018

Standard
White Magic gives the user the ability to support allies by healing, resurrecting, and negating damage. This magic is particularly harmful against the undead but serve no other offensive purpose. The user can limit or negate damage through protection buffs and heal allies from a distance.
Energy gauge Range gauge
  • Support
Awakened
Holy gives the user the ability to cast purifying spells that are especially harmful against dark magic and the undead. The user also gains access to skills capable of cancelling the effects of various debuffs and cause damage over time by smiting their opponent.
Energy gauge Range gauge
  • Damage

Skill Set

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Smite These spells often burn targets with holy energy or blind them with light.
Dispel These spells are very effective in clearing condition.
Cure These spells aids targets in recovering from ailment.
Support These spells is similar to other support magic, they heal, buff, and revive.