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<div class="bname">Standard</div></div>
 
<div class="bname">Standard</div></div>
  
<span style="color:#cd3245">Summon Magic</span> allows the user to temporarily summon a single magical familiar. This familiar is physically present and require a constant flow of energy for the duration of its stay. Depending on its purpose, the familiar will take on a shape best suited an offensive, defensive, or supportive role.
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<span style="color:#cd3245">Summon Magic</span> allows the user to temporarily summon a magical familiar. This familiar is physically present and require a constant flow of energy for the duration of its stay. Depending on its purpose, the familiar will take on a shape best suited an offensive, defensive, or supportive role.<br /><br />
  
 
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<div class="gcontain" style="margin-top: 25px">

Revision as of 17:14, 15 January 2018

Standard
Summon Magic allows the user to temporarily summon a magical familiar. This familiar is physically present and require a constant flow of energy for the duration of its stay. Depending on its purpose, the familiar will take on a shape best suited an offensive, defensive, or supportive role.

Energy gauge Range gauge
  • Utility
  • Summon
Awakened
Dark Summoning allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
Energy gauge Range gauge
  • Damage

Skill Set

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Imbue Summon These spells are all place holders.
Place Holder These spells are all place holders.
Place Holder These spells are all place holders.
Place Holder These spells are all place holders.