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<td><span style="color:#3f76c8">Ultra Great Shield</span></td> | <td><span style="color:#3f76c8">Ultra Great Shield</span></td> | ||
<td><span class="b2a">(Hybrid: Two-handed)</span> Its size nearly dwarfs the user, requiring a massive amount of strength to wield, but offers incredible offensive and defensive options in combat, particularly charge attacks.</td> | <td><span class="b2a">(Hybrid: Two-handed)</span> Its size nearly dwarfs the user, requiring a massive amount of strength to wield, but offers incredible offensive and defensive options in combat, particularly charge attacks.</td> | ||
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</tr> | </tr> | ||
</table><br> | </table><br> | ||
[[Category: Mastery]][[Category: Weapon]][[Category: Defense]] | [[Category: Mastery]][[Category: Weapon]][[Category: Defense]] |
Revision as of 00:14, 16 January 2018

Standard
Energy
Range


- Defense

Awakened
Energy
Range


- Magic
- Defense
- Minion
Skill Set
Small Shield | (One-handed) Does not offer much in terms of protection other than assisting in parrying, but it is light and can be strapped to the belt; often great in duels. |
Standard Shield | (One-handed) Offers more protection, but is bigger and can't be put away easily. |
Great Shield | (One or two-handed) Its large size covers most of the users' body, making it a great choice for defense, but is incredibly heavy. |
Ultra Great Shield | (Hybrid: Two-handed) Its size nearly dwarfs the user, requiring a massive amount of strength to wield, but offers incredible offensive and defensive options in combat, particularly charge attacks. |