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<td><span style="color:#cb3739">Heroic Strength</span></td> | <td><span style="color:#cb3739">Heroic Strength</span></td> | ||
<td>The user gets a bonus to all strength-based activity. In combat, it also allows them to build up more adrenaline, giving all of their attacks more impact.</td> | <td>The user gets a bonus to all strength-based activity. In combat, it also allows them to build up more adrenaline, giving all of their attacks more impact.</td> | ||
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Revision as of 07:09, 17 January 2018

Standard
Energy
Range


- Strength
- Damage

Awakened
Energy
Range


- Buff
- Dispel
- Disruptive
Skill Set
Heroic Grip | Two-handed weapons only require one hand to wield. Heroic Might determines what tier of the weapon can be wielded in this way. Example: If your Cleave is Adept you can wield exquisite-tier weapons, but since your Heroic Might is only Trained, you can only wield Fine 2H weapon with one hand. |
Heroic Strength | The user gets a bonus to all strength-based activity. In combat, it also allows them to build up more adrenaline, giving all of their attacks more impact. |
Heroic Bolster | (Awakened) The user can buff up to 5 people with shouts or aura. |
Heroic Shouts | (Awakened) The user can remove conditions from an ally with their shouts. |
Disrupt | (Awakened) The user can disrupt opponents using their oppressive aura, fearing them, or pulling their attention. |