From Terrasphere
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| − | == | + | <html><div class="bcontainer" style="height: 450px"> |
| − | + | <div class="bbox lbox" style="height: 450px"><div class="bcenter"> | |
| − | < | + | <img src="http://terrarp.net/resources/mastery/hydromancy.png" style="width: 128px;"> |
| + | <div class="bname">Standard</div></div> | ||
| − | Hydromancy | + | <span style="color:#60bdf5">Hydromancy</span> allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat. |
| − | + | <div class="gcontain" style="margin-top: 25px"> | |
| + | <span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge"> | ||
| + | <span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge"> | ||
| + | </div> | ||
| + | <ul class="mtag"> | ||
| + | <li>Damage</li> | ||
| + | <li>Defense</li> | ||
| + | <li>Disruption</li> | ||
| + | </ul> | ||
| + | </div> | ||
| − | < | + | <div class="bbox" style="height: 450px"><div class="bcenter"> |
| − | < | + | <img src="http://terrarp.net/resources/mastery/raincalling.png" style="width: 128px;"> |
| + | <div class="bname">Awakened</div></div> | ||
| − | = | + | <span style="color:#6cd8d2">Rain Calling</span> allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent. |
| − | + | <div class="gcontain" style="margin-top: 25px"> | |
| + | <span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge"> | ||
| + | <span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge"> | ||
| + | </div> | ||
| + | <ul class="mtag"> | ||
| + | <li>Damage</li> | ||
| + | <li>Creative</li> | ||
| + | </ul> | ||
| + | </div> | ||
| + | </div></html><br> | ||
| + | |||
| + | ==Skill Set== | ||
| + | |||
| + | Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See [[magic]] and [[Magic#Magical Instruments|magical instruments]] for more information about the use of magic. | ||
<table width="100%" border="0" class="infobox progression"> | <table width="100%" border="0" class="infobox progression"> | ||
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</tr> | </tr> | ||
</table><br> | </table><br> | ||
| + | |||
| + | [[Category: Mastery]][[Category: Magic]] | ||
Revision as of 01:06, 14 January 2018
Standard
Energy
Range
Range
- Damage
- Defense
- Disruption
Awakened
Energy
Range
Range
- Damage
- Creative
Skill Set
Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.
| Ice Projectiles | Sharp and deadly physical projectiles with average accuracy. |
| Ice Conjuration | These spells allow the user to shape water how they want and turn it to ice. |
| Disruption | These spells are meant to disrupt the target(s), either making them lose their footing with ice or blasting them away with a torrent of water. |
| Freezing | These spells are meant to freeze the target(s), it is more effective if the target(s) was wet. |





