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(Interested Plots)
(What players can expect)
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==What players can expect==
 
==What players can expect==
  
I'm allergic to puzzles, unlike Asch, and I'm allergic to JRPG, unlike Pandora. My content typically feels like you've walked into your typical open world fantasy game or been dropped into a West Marches campaign. The world is a big place and I enjoy getting lost in all the little places in it.
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I’ll barely have any one-offs and the content I feature is part of longer narratives spanning over multiple adventures. Having been a long-time fan of Visual Novels and the impact the readers choices make I am trying my best to re-produce a similar feel. [i]I am the World[/i] and you will be the protagonists. Your choices will matter and can change the overall story big time.
  
My content isn't very punishing, but your words and actions do have consequences. Beyond what is typical for a fantasy genre game, I generally keep things realistic in terms of combat and interaction with the world around you. I welcome thinking out of the box as well as in-depth exploration in an area. You'll find rewards awaiting you if you care about my content enough to want to know it.
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None of my NPCs are <i>immortal</i> in the sense of plot-armour. Being fond of non-white conflicts this’ll also be a thematic I’d like to push, giving feasible reasons to change sides. I can not stress enough that even in a rules-heavy environment I’ll encourage actions outside what I have given. Communication is key.
  
Character development is something I enjoy playing with and testing. If you are involved in one of my events then chances are I've looked through your character and you may find hooks in my threads meant to catch their attention or test their resolve. If you ever have concerns, questions, or requests my inbox is always open. Keep in mind, however, that I am not beholden to your wishes.
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Sometimes, however, I also like to just have a simple one-off combat encounter for the sake of enjoying dice shenanigans.
  
 
==My expectation==
 
==My expectation==

Revision as of 22:49, 19 March 2018

Introduction

Guten Tag! You may call me Skys and I do DM things.

General Preference

  • Style: Anime, Chuunige, JRPG
  • Genre: Action, Fantasy, Magitek, Comedy, Grimdark
  • Content: Story, Dungeons, Bosses, Combat, Experimental
  • Interested Themes: Time travel, Adventure, Mythology, Moral conflict

  • System: Freeform or system heavy
  • Difficulty Range: Easy to Lunatic, death is always present
  • Realism: Mooks aren’t fodder, actions have consequences

Party Preference

  • Size: I enjoy smaller groups to a maximum of four, but exceptions are a thing.
  • Composition: Anything can work if you put your mind to it. Balanced parties have a easier time.

  • Tone: Edgy. Serious but sometimes with a dose of silliness.
  • Creative Approach: I am always open for player input outside the obvious paths.

Interested Plots

  • Godslaying
  • Time travel
  • Over-the-top scenarios
  • Eldritch
  • Multiverse

What players can expect

I’ll barely have any one-offs and the content I feature is part of longer narratives spanning over multiple adventures. Having been a long-time fan of Visual Novels and the impact the readers choices make I am trying my best to re-produce a similar feel. [i]I am the World[/i] and you will be the protagonists. Your choices will matter and can change the overall story big time.

None of my NPCs are immortal in the sense of plot-armour. Being fond of non-white conflicts this’ll also be a thematic I’d like to push, giving feasible reasons to change sides. I can not stress enough that even in a rules-heavy environment I’ll encourage actions outside what I have given. Communication is key.

Sometimes, however, I also like to just have a simple one-off combat encounter for the sake of enjoying dice shenanigans.

My expectation

Work together as your characters would, but do not make me suffer through pointless drama and conflict. Some Meta-gaming is allowed, but I much prefer that you react to one another realistically. If your characters do not get along, do not party up together.

Ask questions! Give me feedback! Communicate! I want to know what you don't like, what you loved, what you wish had been different, etc. If you are ever confused, conflicted, or content please let me know. If you cannot remain as active as a thread demands then contact me so we can decide how best to proceed.

My Inspiration

Video Games, Fantasy Novels, Tabletop RPGs, Art, Mythology