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(Basic Actions)
(Basic Actions)
 
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Everyone has one of these actions, you do not need to pick them.
 
Everyone has one of these actions, you do not need to pick them.
  
<html><div class="tcenter">
+
===Attack===
 +
You attack normally. Crit on natural 100. Fail on a natural 1.
  
<em class="mastery-name">Attack</em>
 
You attack normally. Crit on natural 100. Fail on a natural 1.
 
 
<ul class="tealdiamond">
 
<ul class="tealdiamond">
 
<li>Formula: D100 + mastery modifier + weapon modifier</li>
 
<li>Formula: D100 + mastery modifier + weapon modifier</li>
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</ul>
 
</ul>
  
<em class="mastery-name">Attack</em>
+
===Recover Energy===
 
You attack normally. Crit on natural 100. Fail on a natural 1.
 
You attack normally. Crit on natural 100. Fail on a natural 1.
 +
 
<ul class="tealdiamond">
 
<ul class="tealdiamond">
 
<li>Formula: D100 + mastery modifier + weapon modifier</li>
 
<li>Formula: D100 + mastery modifier + weapon modifier</li>
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<li>Cost: 10 EN</li>
 
<li>Cost: 10 EN</li>
 
</ul>
 
</ul>
 
 
</div>
 
</html>
 

Latest revision as of 08:45, 4 April 2018

Preface

Mastery is Terrasphere's character progression system. Mastery can be combined for various unique effects. Please pick three (3) from the list below. Click on them to learn more.

Basic Actions

Everyone has one of these actions, you do not need to pick them.

Attack

You attack normally. Crit on natural 100. Fail on a natural 1.

  • Formula: D100 + mastery modifier + weapon modifier
  • Required tag: any
  • Cost: 10 EN

Recover Energy

You attack normally. Crit on natural 100. Fail on a natural 1.

  • Formula: D100 + mastery modifier + weapon modifier
  • Required tag: any
  • Cost: 10 EN