From Terrasphere
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Below are some common spell types this magic features; you are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects. | Below are some common spell types this magic features; you are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects. | ||
Revision as of 21:40, 13 January 2018
Standard
Energy
Range
Range
- Condition
- Disruption
Awakened
Energy
Range
Range
- Pet
- Utility
Skill Set
Below are some common spell types this magic features; you are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects.
| Damage over time | These spells do not deal damage upfront, but over a period of time. |
| Drain | These spells drain the target's various needs such as food, water, health, or energy. |
| Conditions | Rot, fear, hex, curses, and disease are features of these spells. |
| Ritual | These spells are best used out of combat because they take a long time to cast and require magical reagents. They are often strong curse or otherwise powerful, which as tainting a lake, or rotting a field. |





