From Terrasphere
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<div class="bname">Standard</div></div> | <div class="bname">Standard</div></div> | ||
− | <span style="color:# | + | <span style="color:#5579e9">Slash</span> weapons are versatile tools ranging from small to massive in size and thickness. Using a combination of the weapon’s razor edge and the momentum of its swings to cut through its opponents, these weapons do especially well in close combat and against armored target.<br /><br /> |
<div class="gcontain" style="margin-top: 25px"> | <div class="gcontain" style="margin-top: 25px"> |
Revision as of 23:36, 13 January 2018

Standard
Energy
Range


- Damage

Awakened
Energy
Range


- Magic
- Damage
Skill Set
Slash Daggers | (One-handed) High attack speed that aids in mobile combat. Cannot thrust. |
Short Sword | (One or two-handed) Higher reach than daggers, but slightly slower. |
Long Sword | (One or two-handed) Balanced and versatile, it is average across the board in speed, power, and reach. |
Great Sword | (Two-handed) Bigger reach and damage than other types but slower as a result. It has better thrusting power than the smaller types. |
Ultra Great Sword | (Two-handed) Massive weapon that deals incredible damage, but heavily constricts movements and have very difficult movesets with long delays. |
Curved Sword | (One or two-handed) Excels at speed and consecutive slash attacks. Cannot thrust. |
Curved Great Sword | (Two-handed) Bigger reach and damage, but slower and cannot thrust unlike straight two-handers. |
Whip | (One or two-handed) NA |