(→Also see) |
(→Also see) |
||
| Line 219: | Line 219: | ||
<ul class="tealdiamond"> | <ul class="tealdiamond"> | ||
| − | |||
| − | |||
<li>[[Currency|Guide: Earning MP]]</li> | <li>[[Currency|Guide: Earning MP]]</li> | ||
<li>[[Epic Feat|Guide: Epic Feat]]</li> | <li>[[Epic Feat|Guide: Epic Feat]]</li> | ||
<li>[[Vocation]]</li> | <li>[[Vocation]]</li> | ||
| + | <li><html><a href="http://terrarp.net/threads/1104/" target="_blank">Forum: Mastery Management</a></html></li> | ||
</ul><br> | </ul><br> | ||
[[Category: Mastery]] | [[Category: Mastery]] | ||
Revision as of 07:27, 15 January 2018
Introduction
Mastery is Terrasphere's character progression system. Pick three (3) from the list below. Click on them to learn more about them.
Damage
Air and lightning magic
Powerful arcane magic
Gain physical prowess
at low HP
Insidious dark energy and conditions
Weapons that crushes
Weapons that hack
Awe-inspiring strength
Hand-to-hand combat
Thrust weapons
Destructive fire magic
Long-distance weapons
Weapons used to cut
Defense
Agile movements and dodging
Defensive earth magic
Water and ice magic
Magic trickery and deceit
Deflecting attack and counterattack
Blocking damage
Defense techniques against magic
Support
Fate and cosmological magic
Animal care and empathy
Magic channeled through music, dance, or flow
Stalking, trapping, and observing
Stealth, pilfering, guise
Magic that controls and conjure plant life
Spiritual magic
Magic that summons creatures
Mechanical skills
Holy light magic
Miscellaneous
- Armor Tier of armor you can wear.
- Mobility Running and swimming speed.
- Wellness Health and constitution.
- Luck Helps you in some situation and loot.
- Riding Tier of mount you can ride.
- Transport Tier of transportation you can operate.
Combining Mastery All Mastery can be combined for unique effects. For magic, there may be combined spells that show up in your spell list if both of the magic are compatible.
Example: If you had Pyromancy and Geomancy, you can make lava, or cast a spell with volcanic theme.
Mastery Advancement
- 4th Slot: 1000 total MP spent
- 5th Slot: 2000 total MP spent
- 3000 total MP spent
- 500 gold sent to System
- 15 valors OR 5 jewels sent to System





