From Terrasphere
Jump to: navigation, search
(Spell Types)
(Spell Types)
Line 40: Line 40:
 
     <tr>
 
     <tr>
 
       <td width="20%"><span style="color:#3cb4bf">Channeling</span></td>
 
       <td width="20%"><span style="color:#3cb4bf">Channeling</span></td>
       <td>Arcane spells does the most amount of damage when channeled, but can be interrupted more easily.</td>
+
       <td>Arcane spells does high damage when channeled, but can be interrupted more easily.</td>
 
     </tr>
 
     </tr>
 
     <tr>
 
     <tr>

Revision as of 20:54, 15 January 2018

Standard
Arcanamancy derives its power from an especially volatile force known as arcane energy. Reckless use of this magic may have unexpected results capable of harming both user and opponent. Due to its destructive properties, the user must exert caution as overuse can lead to lethal levels of arcane poisoning.

Energy gauge Range gauge
  • Damage
Awakened
Arcane Construct allows the user to mold arcane energy into tiles with a blue and translucent appearance. These tiles serve many purposes, and can be used to form everything from platforms to defensive barriers that can be placed, turned, and moved at will. Each tile will continuously drain the user’s energy until it is destroyed or de-materialized.
Energy gauge Range gauge
  • Utility
  • Creative

Spell Types

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Channeling Arcane spells does high damage when channeled, but can be interrupted more easily.
Burst These spells often explode on impact, making them great for destroying structures.
Sky Strike These spells are long distance beams that come down from the sky.