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(Preface)
(Progression)
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       <td><span style="color:#ce9f45">Staff</span></td>
 
       <td><span style="color:#ce9f45">Staff</span></td>
 
       <td><span class="b2a">(Polearm: Two-handed)</span> Unlike other bludgeon weapons, staff is faster in speed, but lack the capability to go through heavy armor or solid materials.</td>
 
       <td><span class="b2a">(Polearm: Two-handed)</span> Unlike other bludgeon weapons, staff is faster in speed, but lack the capability to go through heavy armor or solid materials.</td>
    </tr>
 
</table><br>
 
 
==Progression==
 
 
<div class="caution tip">◆ The information from here to the end of the page is identical to other weapon mastery.</div><br>
 
 
<table width="100%" border="0" class="infobox progression">
 
    <tr>
 
      <td width="20%"><span style="color:#9a9a9a">Beginner</span></td>
 
      <td>You can wave your weapon around; that ought to hit something in front of you.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#dadadb">Novice</span></td>
 
      <td>You can wave your weapon around more effectively now; it will definitely hit something if your aim isn't off.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#2c82d2">Trained</span></td>
 
      <td>Your attacks have some kind of form now and you're starting to discover some skills and mechanics that you can perform somewhat reliably.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#43B8B2">Proficient</span></td>
 
      <td>You can now proficiently wield a weapon in combat. You have found a particular fighting style that you are most comfortable with. You also have a good set of skills that you can perform with confidence.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#82c04b">Adept</span></td>
 
      <td>You have the basics down pat and are now starting to explore the more complex skills that require a lot more precise execution. You also unlocked complex skills and are beginning to bridge together attacks to perform basic combos.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#d0bf2d">Expert</span></td>
 
      <td>You have mastered basic stances and movements and can effectively execute movesets associated with your weapon. You are honing and making your attack combos more efficient.</td>
 
    </tr>
 
    <tr>
 
      <td><span style="color:#cd2b3e">Mastered</span></td>
 
      <td>You now have powerful combos and series of attacks that leave your opponent devastated if not dead. You are now strong enough to use any weapon marked as (Hybrid: Two-handed) with only one hand.</td>
 
 
     </tr>
 
     </tr>
 
</table><br>
 
</table><br>

Revision as of 20:10, 12 January 2018

Preface

Bludgeons are slow but powerful weapons. They take advantage of momentum to deal tremendous damage to their targets. They can break through solid materials and cause damage to people in heavy armor.

Bludgeon weapons feature skill sets that favor smash, crush, stun, and daze attacks in order to overpower their enemies.

Strengths - Heavy damage, stuns
Weaknesses - Slow, low mobility

Weapon Types

Hammer (One or two-handed) Strong smashing power.
Mace (One or two-handed) Strong crushing power.
Flail (One or two-handed) The chain part of the flail can sometimes have a head (e.g. spiked ball) to cause extra trauma damage.
Great Hammer (Hybrid: Two-handed) Longer reach and more power, but is extremely unwieldy. It favors smashing.
Great Mace (Hybrid: Two-handed) Longer reach and more power, but is extremely unwieldy. It favors crushing.
Great Flail (Hybrid: Two-handed) Longer reach and more power, but is extremely unwieldy. It favors trauma blows.
Warhammer (Polearm: Two-handed) The warhammer offers long reach with the devastating blows, but trade off in its close range utility and more difficult to wield.
Staff (Polearm: Two-handed) Unlike other bludgeon weapons, staff is faster in speed, but lack the capability to go through heavy armor or solid materials.