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(Features)
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==Preface==
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<div class="bbox lbox" style="height: 450px"><div class="bcenter">
<html><img src="http://terrarp.net/resources/mastery/heroicmight.png" class="right" style="margin: 0 0 90px 25px; width: 200px"></html>
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<img src="http://terrarp.net/resources/mastery/heroicmight.png" style="width: 128px;">
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<div class="bname">Standard</div></div>
  
People with heroic might completely cut off their ability to use magic to tap into a tremendous source of strength to perform herculean feats such as wielding heavy two-handed weapons using only one hand. Because of such strength, the user will find themselves easily achieving physically-intensive task such as climbing cliffs, breaking doors, bending metal, etc.
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<span style="color:#f1bb2b">Heroic Might</span> allows the user to perform feats normally requiring a tremendous amount of strength, enabling them to wield two-handed weapons singlehandedly and break boulders with their bare hands. This physical prowess makes the user capable of unlocking their full potential in combat.
  
Users of heroic might develop incredible strength to help them in and out of combat, reaching for their maximum potential as a warrior.
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<div class="gcontain" style="margin-top: 25px">
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge2.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge1.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Magic</li>
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<li>Utility</li>
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<li>Mobility</li>
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<li>Disruption</li>
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</ul>
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By cutting off all ties with magic, the user is able to tap into the source of primal strength. They will find themselves more robust and with greater physical prowess than before, allowing them to wield great, ultra, and poled weapons with ease.
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<div class="bbox" style="height: 450px"><div class="bcenter">
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<img src="http://terrarp.net/resources/mastery/heroicmight.png" style="width: 128px;">
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<div class="bname">Awakened</div></div>
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<div style="text-align:left">
  
Draconian Strength increases general strength and athleticism as well as giving its users access to earth-sundering physical attacks with their weapons.
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<span  style="color:#4bbac4">Heroic Aura</span> gives the user the ability to bolster their allies by removing debuffs and intimidating opponents. This ability also limits the effects of fear, making the user unlikely to shy away from danger. The aura itself wears off after a brief duration but its power remains in effect for quite some time.
 
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<span class="b2a">Strengths:</span> Athleticism, wielding 2H weapons with one hand
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<div class="gcontain" style="margin-top: 25px">
<br><span class="b2a">Weaknesses:</span> High energy consumption
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<span class="gtype">Energy</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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<span class="gtype">Range</span> <img src="http://terrarp.net/resources/mastery/gauge3.png" alt="gauge">
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</div>
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<ul class="mtag">
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<li>Magic</li>
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<li>Damage</li>
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</ul>
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</div>
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</div></html><br>
  
 
==Features==
 
==Features==

Revision as of 21:29, 13 January 2018

Standard
Heroic Might allows the user to perform feats normally requiring a tremendous amount of strength, enabling them to wield two-handed weapons singlehandedly and break boulders with their bare hands. This physical prowess makes the user capable of unlocking their full potential in combat.
Energy gauge Range gauge
  • Magic
  • Utility
  • Mobility
  • Disruption
Awakened
Heroic Aura gives the user the ability to bolster their allies by removing debuffs and intimidating opponents. This ability also limits the effects of fear, making the user unlikely to shy away from danger. The aura itself wears off after a brief duration but its power remains in effect for quite some time.
Energy gauge Range gauge
  • Magic
  • Damage

Features

Giant's Strength The user can avoid attacks in battle through various maneuvers, re-positioning themselves.
Draconian Grip Heightened reflex grants its user faster reaction time and automatic physical response in and out of combat.
Earth-sundering This feature allows the user to excel at movements that require a great deal of agility, such as walking on a tight rope, scaling high walls, parkour running, etc.
Giant's Fury This feature allows the user to excel at movements that require a great deal of agility, such as walking on a tight rope, scaling high walls, parkour running, etc.

Progression

Beginner You can barely dodge a bug let alone an attack.
Novice Your reflex is steadily increasing as your instinct is being honed. You can avoid some damage, but not most. You find yourself able to perform some gymnastic moves.
Trained You can avoid more attacks. Your body is steadily developing a sense for acrobatic movement.
Proficient You can reliably dodge attacks now. Your gymnastic ability is at a very decent level currently - you don't find it difficult to be light on your feet.
Adept You don't even have to actively dodge anymore as it has become a natural instinct in dangerous situations. You find yourself able to tackle more difficult tasks such as swinging from rope to role, or balancing on a tight rope.
Expert Dodging is now second nature to you. You can do even more difficult tasks such as scaling high walls and make it look like child's play.
Mastered Your legendary mobility allow you to perform great gymnastic feats like no other. With incredibly reflex, you find yourself often acting before you can think about it. Your inclination for avoiding attacks make you an illusive and formidable foe.