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Revision as of 23:33, 13 January 2018

Standard
Slash weapons are versatile tools ranging from small to massive in size and thickness. Using a combination of the weapon’s razor edge and the momentum of its swings to cut through its opponents, these weapons do especially well in close combat and against armored target.

Energy gauge Range gauge
  • Damage
Awakened
Air Rending gives the user the ability to summon the spirit of a fallen hero to defend them in combat. This allows the user to put more effort into attacking instead of defending. The spirit takes the shape of a ghostly or misty figure wielding a cleaved weapon similar to that of the user.
Energy gauge Range gauge
  • Magic
  • Damage

Skill Set

Slash Daggers (One-handed) High attack speed that aids in mobile combat. Cannot thrust.
Short Sword (One or two-handed) Higher reach than daggers, but slightly slower.
Long Sword (One or two-handed) Balanced and versatile, it is average across the board in speed, power, and reach.
Great Sword (Two-handed) Bigger reach and damage than other types but slower as a result. It has better thrusting power than the smaller types.
Ultra Great Sword (Two-handed) Massive weapon that deals incredible damage, but heavily constricts movements and have very difficult movesets with long delays.
Curved Sword (One or two-handed) Excels at speed and consecutive slash attacks. Cannot thrust.
Curved Great Sword (Two-handed) Bigger reach and damage, but slower and cannot thrust unlike straight two-handers.
Whip (One or two-handed) NA