From Terrasphere
Standard
Energy
Range
Range
- Utility
- Mobility
- Disruption
Awakened
Energy
Range
Range
- Damage
Magic
| Air Movement | Air spells can be used to move oneself, a target, or objects. It allows the user to use it how they see fit. Prolonged flying is not possible. |
| Air Alteration | These spells allow the user to alter the air around them, making it dense, cold, condensing clouds, etc. |
| Lightning Alteration | These spells involve manipulating lightning, calling it down from the sky, channeling lightning through ones finger tip, summoning lightning in a small area, etc. They also focus on harnessing electricity for a variety of uses. |
| Disruption | These spells are meant to disrupt the target, either by making them lose footing with air, or temporarily stunning them with lightning. |





