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Revision as of 21:34, 13 January 2018 by Asch (talk | contribs) (Preface)
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Preface

Body Combat forsakes conventional weapons and instead focus on using the body itself as a weapon. This mastery focuses on closing the gap between the user and the opponent and dealing large damage in touch-range.

Body Combat specializes in mobility, powerful kicks and punches, and other martial arts' techniques.

Strengths: Mobility, attacking humanoid, disruptive attacks
Weaknesses: Extremely limited range, attacking heavily armored targets, or those with solid coating (scale, stone, etc)

Weapon Types

Bare Fists (Pair: Two-handed) These aren't really weapons at all, but are often a supportive bandage on the user's bare hands or underneath their gloves.
Fist Weapons (Pair: Two-handed) Including claws, katar, and more, these weapons provide more way to damage the target on top of the body-based movesets.
Gauntlets (Pair: Two-handed) These metal gloves provide minor protection, but more importantly, it is used for the damage. When equipping a gauntlet, the hand armor visually disappears.
Great Gauntlets (Pair: Two-handed; can only be used at expert) With its massive size and weight, the user will be able to deal much more damage, but at the cost of speed and general mobility.