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Standard
Astral Magic allows its user control of the elements of air and lightning through spells and incantations. The element of air provides the user with increased mobility and a variety of other non-combat uses. Through careful manipulation, the user can summon forth lightning to aid them in combat.
Energy gauge Range gauge
  • Support
  • Creative
Awakened
Cosmic Magic allows its user to become one with the element of air, transforming their bodies into powerful winds or lightning for a short period of time. While transformed, the user gains both speed and protection from incoming attacks, but is limited to close combat requiring physical contact with the opponent.
Energy gauge Range gauge
  • Damage

Skill Set

Listed below are some of the basic spell variations featured by this magic. At higher levels, these can be combined with other mastery for a wide variety of effects. See magic and magical instruments for more information about the use of magic.

Offense These spells can deal small energy based damage or cause damage through prediction.
Support These spells is similar to other support magic, they heal, buff, and revive.
Premonition These spells allow the user to vaguely sense impeding danger, which they can use to help support their allies.
Augury These spells give users vague hints about the future, which is useful for fortunetelling or other divining tasks.