From Terrasphere

Standard
Energy
Range


- Defense

Awakened
Energy
Range


- Magic
- Defense
- AoE
Skill Set
Magic Defense | These skills or spells allow the user to be able to endure magic damage more effectively. |
Magic Suppression | These skills or spells specializes in preventing the target from casting magic. |
Ward | These skills or spells provide area-wide protection against magic. |
Magic Investigation | This mechanic improves the user's investigation mode when they investigate all things magical in and out of combat. but they will be alerted that the spell is higher level than Spellbane. |
Progression
Beginner | Your investigation mode has been improved, you are starting to take notice of magic around you. You can nullify baby spells. |
Novice | You can nullify Novice-level spells now. |
Trained | You can nullify Trained-level spells now. |
Proficient | You can competently nullify Proficient-level spells now. |
Adept | You can quickly and competently nullify Adept-level spells now. Also, you can now steal spells you nullify and keep them for a few minutes. |
Expert | Same as Adept, but you can now hold up to 3 nullified spells for several hours. |
Mastered | Same as Adept, but you can now hold up to 5 nullified spells indefinitely. Your anti-spell fields will allow allies to cast spells within it now. |