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Preface

Geomancy manipulates earth and rock. Although the magic can mold rocks, it lacks the finesse to accurately make shapes. While its defensive spells are quick to cast, the offensive spells require longer casting time, making it more suitable for domestic application.

Geomancy is primarily a defensive magic. Due to its poor accuracy, the magic is optimal at close range. It also excels in disrupting the enemy and does high damage, but at the cost of high energy consumption.

Counters Aeromancy Strengths High damage, disruptive, defensive
Weaknesses Close range, high energy cost

Spell Types

Below are some common spell types this magic features; you are not limited to this list. At higher level, you can combine them with other mastery for more interesting effects.

Defense These spells set up wards around the user, forming physical barrier to block projectiles, or give user stoneskin that increases their defense.
Earth Molding These spells allow the user to mold earth, rock, and unprocessed mineral, how they want. Until ice, it is very difficult to accurately shape rocks.
Environmental Shift These spells alter the environment around the user, sundering the earth, earthquake, spiky rock protrusion, etc.
Disruption These spells disrupt the target, such as rooting them with earth, blinding with dust, knocking down with quakes, etc.