From Terrasphere

Standard
Energy
Range


- Utility
- Stealth

Awakened
Energy
Range


- Utility
- Creative
Skill Set
Thieving | Lock picking into houses, tombs, or chests. Theives tools will will improve these skills. This skill set also comes with pocket picking / pilfering (non-monster targets). |
Sneaking | Moving while being concealed and avoiding detection. Heavy armor and two-handed weapon will penalize the user of rogues due to noise and equipment unwieldiness. |
Hiding | Blending into the environment, the crowd, or temporarily disappearing from view. |
Subterfuge | Disguising through a variety of means. |
Progression
Beginner | You can sneak and hide a little bit, but it's pretty inconspicuous. |
Novice | You struggle to hide and keep quiet, but this will do. At least you're more mobile. Also, lockpicking is still difficult for you, but you can do it as long as you have ample time. |
Trained | You can move well in the shadow and hide in all sorts of environment now. Locks are easier to pick. |
Proficient | You can now sneak, hide, lock-pick, and disguise competently. |
Adept | You can skillfully execute all of your skills with ease. You can now temporarily disappear from the open view whenever you choose. |
Expert | You can do everything competently and move with grace, but faster. It's going to be very difficult to catch you. |
Mastered | You can infiltrate most places, steal heavily guard treasures, duck in and out of combat. You are the master of shadows. |