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Revision as of 00:14, 16 January 2018 by Asch (talk | contribs) (Skill Set)
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Standard
Parry allows the user to block physical attacks by interrupting the opponent’s skill and opening them up to a counter attack. This ability increases the user’s visual perception significantly, enabling them to read their opponent’s moves and prepare their defense accordingly.
Energy gauge Range gauge
  • Defense
Awakened
Warding gives the user the ability to create temporary magical barriers that negate physical damage against themselves or their allies. These barriers have a pale blue appearance and can be used to remove or apply debuffs to allies and opponents.
Energy gauge Range gauge
  • Magic
  • Defense
  • AoE

Skill Set

Parry Parrying allows the user to stop physical attacks from harming them by deflecting, blocking, or locking the target's weapon with their own. Parrying does not work without a weapon.
Visual Perception This grants the user heightened visual perception. In combat, it can be used to aid the user in defending themselves. Out of combat, it increases their observation of motion.
Counterattack In tandem with parrying, the user can also to retaliate, capitalizing on the target's mistakes. Counter-attacks also allow the user to take advantage of their heightened defense skills to put themselves in better position for attacking.
Disrupt The user disrupts or distracts the target with various attacks, preventing them from concentrating on other tasks. These techniques can also interrupt the target's actions.