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Revision as of 00:15, 16 January 2018 by Asch (talk | contribs) (Skill Set)
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Standard
Shields give the user the ability to block and deflect damage by equipping one in their off-hand. These offer excellent protection against attacks, but can also be used to interrupt and damage opponents. Shields are often heavy and are best suited close combat.

Energy gauge Range gauge
  • Defense
Awakened
Aegis gives the user the ability to wield their shield at a distance by imbuing it with magical energy. This allows the shield to circle the user and intercept attacks before they hit. The user can also command the shield to protect allies or stand its ground. The shield will remain in effect until it is broken or the user runs out of energy.
Energy gauge Range gauge
  • Magic
  • Defense
  • Minion

Skill Set

Weapon

Small Shield (One-handed) Does not offer much in terms of protection other than assisting in parrying, but it is light and can be strapped to the belt; often great in duels.
Standard Shield (One-handed) Offers more protection, but is bigger and can't be put away easily.
Great Shield (One-handed) Its large size covers most of the users' body, making it a great choice for defense, but is incredibly heavy.
Ultra Great Shield (Two-handed) Its size nearly dwarfs the user, requiring a massive amount of strength to wield, but offers incredible offensive and defensive options in combat, particularly charge attacks.