From Terrasphere

Standard
Energy
Range


- Strength
- Damage

Awakened
Energy
Range


- Magic
- Aura
- Support
Skill Set
Heroic Grip | Two-handed weapons only require one hand to wield. Heroic Might determines what tier of the weapon can be wielded in this way. Example: If your Cleave is Adept you can wield exquisite-tier weapons, but since your Heroic Might is only Trained, you can only wield Fine 2H weapon with one hand. |
Heroic Strength | The user gets a bonus to all strength-based activity. |
Heroic Fury | Gain more adrenaline when you are in physical combat, allowing you to hit harder. |
Earth-sunder | Your charged attacks with two-handed weapons have a lot more impact to them. |
Increased Damage | (Supplemental) +5 to attack per mastery tier. |
Heroic Bolster | (Awakened) You can buff up to 5 people, imbuing them with an aura to aid them in combat. |
Heroic Shouts | (Awakened) You can remove conditions from an ally with your shouts. |
Disrupt | (Awakened) You can disrupt opponents using your oppressive aura, fearing them, or pulling their attention. |