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Revision as of 22:47, 19 January 2018 by Asch (talk | contribs) (Damage Mastery)
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Preface

Mastery is Terrasphere's character progression system. Mastery can be combined for various unique effects. Please pick three (3) from the list below. Click on them to learn more.

Damage Mastery

m Aeromancy Air and lightning magic m Arcanamancy Powerful arcane magic m Berserk Gain physical prowess
and pain resistance
m Black Magic Insidious dark energy
and conditions
m Bludgeon Weapons that crushes m Cleave Weapons that hack m Heroic Might Awe-inspiring strength m Martial Arts Hand-to-hand combat m Pierce Thrust weapons m Pyromancy Destructive fire magic m Range Long-distance weapons m Slash Weapons used to cut

Defense Mastery

m Acrobat Agile movements and dodging m Geomancy Defensive earth magic m Hydromancy Water and ice magic m Illusion Magic Magic trickery and deceit m Parry Deflecting attack and counterattack m Shield Blocks damage m Spellbane Defense techniques against magic

Support Mastery

m Astral Magic Fate and cosmological magic m Beast Taming Animal care and empathy m Harmonic Magic Magic channeled through music, dance, or flow m Hunting Stalking, trapping, and observing m Incognito Stealth, pilfering, guise m Nature Magic Magic that controls and conjure plant life m Spirit Magic Spiritual magic m Summoning Magic Magic that summons creatures m Tinkering Mechanical skills m White Magic Holy light magic

Awakened Mastery

Awakened mastery is the evolved form of standard mastery. All characters are limited to one (1) awakened mastery. This mastery has all the capabilities of the standard mastery that it evolved from. You can evolve a mastery here once the requirements below have been met. These mastery have tiers just like standard mastery and require MP put into them to develop them.

  • 3000 total MP spent
  • 1500 of that must be spent on the mastery you're evolving
  • 500 gold sent to System
  • 15 valors OR 5 jewels sent to System

Core Mastery

All characters come with five (5) core mastery. These must be maintained alongside standard mastery. Core mastery do not require mastery slots.

Armor Tier of armor you can wear. g
Mobility Running and swimming speed. g
Wellness Health, HP, and constitution. g
Luck Helps in some combat situation and increases loot RNG. g
Riding Tier of mount you can ride. g

Epic Feat

Epic Feat is a special ability unique to the player's build. Please click here for more information. The player unlocks this once the conditions below are met.

  • Level 3000 (Illustrious) in any non-core mastery.
  • Level 500 (Adept) in at least three (3) other non-core mastery.

Mastery Progression

In order to level any mastery, members must obtain MP through a variety of ways, such as posting or participating in events and contests. MP can be spent at intervals. More information about this process can be found here and here.

mastery.png

Additional mastery slots are automatically unlocked once the conditions below are met.

  • 4th slot 1000 MP spent in total.
  • 5th slot 2000 MP spent in total.

Also see