Preface
Factions are organizations for players who share similar goals and interests. They are run by influencial NPCs inhabiting the world of Terrasphere and are often relevant in regards of the main story. There are currently several smaller factions and three major ones.
Each faction has their own sub-plot, hierarchy, quests, and events, which are created and administrated by individual dungeon masters. The faction system is entirely optional and members are not required to join one.
Benefits
- Companionship with like-minded individuals.
- Faction specific plots.
- Special quests.
- Reputation with the faction and others.
Reputation
Each faction has its own track of reputation that you can earn by helping their cause. Helping opposing factions may result in negative reputation.
Membership
To join a faction, post in the mod request and a mod will process it. If you would like to leave a faction, follow the same step. Keep in mind that leaving a faction may result in a reputation penalty with that faction.
Major Factions
- Lions Pride The hero and adventurer faction
- Monster Hunters The hunting and combat faction
- Aristocracy Amoral political and vice faction
Other Factions
- Merchant Guild Amoral political and vice faction
- Explorers League The hunting and combat faction
- Ynglar Brotherhood The hero and adventurer faction