From Terrasphere

Standard
Energy
Range


- Finesse
- Mobility

Awakened
Inner Spirit gives the user the ability to empower their attacks by channeling the magical energy within themselves. This ability allows the user to attack from a short distance, using kicks and punches imbued with energy to reach the opponent without necessarily making physical contact. Use of this energy can only be accomplished through inner tranquility.
Energy
Range


- Damage
- Range
Skill Set
Light Strikes | These skills are incredibly fast and deadly against lightly armored targets. |
Honed Reflex | The user develops a high level of reflex, allowing them to have an advantage when it comes to any actions involving dexterity in and out of combat. A few examples include catching a plate before it hit the floor, and many more. |
Qi Strikes | (Awakened) The user can attack their opponents safely at range, adding to their already mobile fighting style. These attacks appears as through the user are sending their fists and legs at their target. |
Spirit Blasts | (Awakened) The user can also harness their Qi and use it to alter the force around them, allowing them to blast opponents with their energy, or blasting the air to cushion a fall. |
Weapon
Bare Fists | (Two-handed) These aren't really weapons at all, but are often a supportive bandage on the user's bare hands or underneath their gloves. |
Fist Weapons | (Two-handed) Including claws, katar, and more, these weapons provide more way to damage the target on top of the body-based movesets. |
Gauntlets | (Two-handed) These metal gloves provide minor protection, but more importantly, it is used for the damage. When equipping a gauntlet, the hand armor visually disappears. |
Great Gauntlets | (Two-handed) With its massive size and weight, the user will be able to deal much more damage, but at the cost of speed and general mobility. |