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Revision as of 22:23, 4 January 2018 by Asch (talk | contribs) (Preface)
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Preface

Pierce weapons require high precision, but are very deadly against targets with light to no armor. It is one of the most difficult weapon types to master due to the high requirement of accuracy, speed, and positioning from the user.

Pierce weapons feature precise thrush and jab that are best aimed at the target's vulnerable spots. Those that are bigger in size have higher reach, but are slower and cannot be used in narrowed spaces.

Some pierce weapons are made to counter-armor, however, they tend to be far too heavy and unwieldy for most fighters to use any other times.

Energy gauge
Range gauge Strengths: Attacking light to non-armored targets
Weaknesses: Attacking armor, high requirement for accuracy, speed, and positioning

Weapon Types

Thrusting Dagger (One-handed) Its lethality comes from its easy concealment and clean stabs. It is highly favored by assassins.
Rapier (One or two-handed) Its pinpoint accuracy and lightning speed is great for agile users. Cannot slash.
Thrusting Sword (One or two-handed) Despite its ability to slash, its main purpose is for thrusting. Some are bigger and thicker than others or come with strange shapes to enhance its thrusts.
Spear (Polearm: One or two-handed) Its large reach keep the target a distance and can deal devastating thrusts.
Pronged Polearm (Polearm: Two-handed) (Bident, trident, multi-prongs) It is made for to demolish lightly armored or non-armored targets.
Lance (Polearm: One or two-handed) It tend to be on the bigger side and made to piece heavily fortified armor. It is extremely slow, however, and difficult to wield.
Ultra Lance (Polearm: Two-handed) It tend to be on the bigger side and made to piece heavily fortified armor. It is extremely slow, however, and difficult to wield.

Progression

◆ The information from here to the end of the page is identical to other weapon mastery.

Beginner You can wave your weapon around; that ought to hit something in front of you.
Novice You can wave your weapon around more effectively now; it will definitely hit something if your aim isn't off.
Trained Your attacks have some kind of form now and you're starting to discover some skills and mechanics that you can perform somewhat reliably.
Proficient You can now proficiently wield a weapon in combat. You have found a particular fighting style that you are most comfortable with. You also have a good set of skills that you can perform with confidence.
Adept You have the basics down pat and are now starting to explore the more complex skills that require a lot more precise execution. You also unlocked complex skills and are beginning to bridge together attacks to perform basic combos.
Expert You have mastered basic stances and movements and can effectively execute movesets associated with your weapon. You are honing and making your attack combos more efficient.
Mastered You now have powerful combos and series of attacks that leave your opponent devastated if not dead.