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Revision as of 09:09, 13 January 2018 by Asch (talk | contribs) (Arts)
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Preface

Arts

Glory Fighting Just a sample sentence
Painting Just a sample sentence
Percussion Instruments Just a sample sentence
Sculpting Just a sample sentence
String Instruments Just a sample sentence
Wind Instruments Just a sample sentence

Craft

Alchemy Just a sample sentence
Armorsmithing Just a sample sentence
Artificing Just a sample sentence
Artisan Just a sample sentence
Foraging Just a sample sentence
Botany Just a sample sentence
Brewing Just a sample sentence
Construction Just a sample sentence
Cooking Just a sample sentence
Engineering Just a sample sentence
Forgery Just a sample sentence
Fortune Telling Just a sample sentence
Glassworking Just a sample sentence
Foraging Just a sample sentence
Jewelcrafting Just a sample sentence
Leatherworking Just a sample sentence
Magecrafting Just a sample sentence
Masonry Just a sample sentence
Tailoring Just a sample sentence
Weaponsmithing Just a sample sentence

Fieldwork

Animal Husbandry Just a sample sentence
Butchering Just a sample sentence
Carpentry Just a sample sentence
Farming Just a sample sentence
Foraging Just a sample sentence
Mining Just a sample sentence
Salvaging Just a sample sentence
Shipbuilding Just a sample sentence
Skinning Just a sample sentence

Knowledge

Archaeology Expertise in excavation, restoration, history, and lore.
Astronomy Knowledge of the sky, stars and beyond.
Cartography Expertise in drawing, reading, and deciphering maps.
Herbalism Knowledge and lore of plants, their property, and effects.
Investigation Deduction, observation, logic, etc.
Linguistics Knowledge of languages and their usage, also language-learning expertise.
Medicine Healing, curing, medical diagnosis, surgery, etc.
Politic Law, management, socialization, and other political skills.
Rhetoric Reading and writing, scribing, bookkeeping, etc.

Faith

Astrology Expertise in fate, cosmologies, and spirituality of the heavenly bodies.
Occultism Expertise in dark rituals, eldritch knowledge, and other elements of the occult.
Spiritualism Expertise in ancient lore, nature, and the spirits that inhabit the world.
Ecclesiasticism Expertise in theology, faith leadership, and religious rituals.

Social

Leadership Directing and managing others.
Merchantry Market knowledge, trade contact, haggling, etc.
Negotiation Persuasion, arguments, speech skills, etc.
Theatrics Acting, storytelling, stage performance, etc.
Vice Criminality, vice contacts, extortion, and other crime related skills.