From Terrasphere
Revision as of 20:43, 13 January 2018 by Asch (talk | contribs)
Jump to: navigation, search

Standard
Berserk derives its power from adrenaline and rage, increasing the user's combat capability depending on their health. This state will trigger at low health, causing the user to grow physically stronger and faster. The user will feel little to no pain during this time, enabling them to use skills unhampered.
Energy gauge Range gauge
  • Magic
  • Utility
  • Mobility
  • Disruption
Awakened
Champion Armor allows the user to summon forth a full-body armor on top of their existing equipment. Its design often reflects the user’s personality and actions, and no two armors are ever alike. The armor is identifiable by the presence of two glowing red orbs in the eye sockets of the helmet.
Energy gauge Range gauge
  • Magic
  • Damage

Passive Mechanics

Increased Speed The user perform his or her action more quickly.
Raging Strength Rage allows the user to hit harder.
Pain Tolerance This allows the user to tolerate a lot of pain and replace it with a numb, albeit seemingly burning sensation.
Battle Focus This mastery gives the user more control over their character in highly stressful and distracting situations, allowing them to focus on the fight at hand. This also helps magic caster concentrate while casting their spells.

Progression

0-29 Beginner Your body feels tingly when you take a lot of damage.
Berserk below 10% HP. Reduce pain by 10%.
30-99 Novice Your body is adapting to pain and rage, but you are still very unskilled with the berserk state.
Berserk below 20% HP. Reduce pain by 20%. Increase action speed by 10%. +2 in quick event.
100-199 Trained You explode with rage, seemingly to forgetting to fight like you had trained and simply swing your weapons around like a madman.
Berserk below 30% HP. Reduce pain by 30%. Increase action speed by 15%. +4 in quick event.
200-499 Proficient You are giving in to the fury that courses through your blood as your health drops. Your fighting is more adapted for the berserked state now.
Berserk below 40% HP. Reduce pain by 40%. Increase action speed by 20%. +6 in quick event.
500-999 Adept You can do everything above, but better, your focus is sharpening.
Berserk below 50% HP. Reduce pain by 50%. Increase action speed by 25%. +8 in quick event.
1000-1499 Expert You Have become quite a demon on the battlefield at this point. Your focus in battle is over-riding the pure rage.
Berserk below 70% HP. Reduce pain by 70%. Increase action speed by 35%. +12 in quick event.
1500 Mastered Instead of pure rage, you can maintain a murderously calm mindset as you butcher your enemy, ignoring their attacks and the pain of damage dealt to you. You are a focused killing machine.
Berserk below 80% HP. Feel no pain. Increase action speed by 50%. +16 in quick event.