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(Skill Set)
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<li>Magic</li>
 
 
<li>Defense</li>
 
<li>Defense</li>
 
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       <td><span style="color:#6edb9a">Summon Spirit</span></td>
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       <td><span style="color:#6edb9a">Summon Spirits</span></td>
       <td><span class="b2a">(Awakened)</span> These skills summon guardian spirits that will add to the user's defense.</td>
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       <td><span class="b2a">(Awakened)</span> This ability allows the user to summon guardian spirits that will add to his or her defense.</td>
 
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       <td><span style="color:#6edb9a">Guardian</span></td>
 
       <td><span style="color:#6edb9a">Guardian</span></td>
       <td><span class="b2a">(Awakened)</span> The summoned guardians can function without the user's input, though, they concentrate on keeping the user out of harm's way. The user can also command them as they please. The guardians can hold a decent conversation.</td>
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       <td><span class="b2a">(Awakened)</span> The summoned guardians can function without the user's input, though, they will mostly focus on keeping the user out of harm's way or to block incoming attacks. Guardians can hold a decent conversation when they are spoken to.</td>
 
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Revision as of 07:29, 17 January 2018

Standard
Cleave weapons are versatile tools ranging from small to massive in size and thickness. Using a combination of the weapon’s razor edge and the momentum of its swings to cut through its opponents, these weapons do especially well in close combat and against armored target.

Energy gauge Range gauge
  • Penetrating
Awakened
Spirit Guardian gives the user the ability to summon the spirit of a fallen hero to defend them in combat. This allows the user to put more effort into attacking instead of defending. The spirit takes the shape of a ghostly or misty figure wielding a cleaved weapon similar to that of the user.
Energy gauge Range gauge
  • Defense

Skill Set

Gore These skills involves repetitive cutting or chopping that is great for bigger targets
Sunder These skills excel at sundering heavily-armored targets, exposing them to more damage.
Summon Spirits (Awakened) This ability allows the user to summon guardian spirits that will add to his or her defense.
Guardian (Awakened) The summoned guardians can function without the user's input, though, they will mostly focus on keeping the user out of harm's way or to block incoming attacks. Guardians can hold a decent conversation when they are spoken to.

Weapon

Cleaver (One-handed) Best type for sawing instead of hacking like axes.
Axe (One-handed) Versatile and great in short reach / up close.
Great Axe (Two-handed) Powerful and slow, great for sundering armor and attacks meant to hack and gore.
Poleaxe (Two-handed) Longer reach and higher power to devastate enemy, but make up for in speed.
Halberd (Two-handed) Powerful but slow, great for attacking multiple enemies at the same time.
Scythe (Two-handed) Its massive reach can bypass shield, but makes completely useless up close and in narrowed spaces. It's quieter than other types.