From Terrasphere

Standard
Energy
Range


- Penetrating

Awakened
Energy
Range


- Magic
- Defense
Weapon Types
Cleaver | (One or two-handed) Best type for sawing instead of hacking like axes. |
Axe | (One or two-handed) Versatile and great in short reach / up close. |
Great Axe | (Two-handed) Powerful and slow, great for sundering armor and attacks meant to hack and gore. |
Poleaxe | (Polearm: Two-handed) Longer reach and higher power to devastate enemy, but make up for in speed. |
Halberd | (Polearm: Two-handed) Powerful but slow, great for attacking multiple enemies at the same time. |
Scythe | (Polearm: Two-handed) Its massive reach can bypass shield, but makes completely useless up close and in narrowed spaces. It's quieter than other types. |